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Pourquoi les joueurs choisissent LTI Hangar
Livraison rapide de Ships, vrai support client, et processus de RSI Gift clair — pensé pour les joueurs Star Citizen qui veulent une expérience d’achat plus simple et plus fluide.
Livraison moyenne en 20 à 30 min
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Équipe de gamers avec plus de 10 ans d’expérience
Achat sécurisé · Stock propre · Aucun vendeur tiers
Support après-vente fiable
Suivi de commande en temps réel
FAQ — Questions fréquentes
Combien de temps prend généralement la livraison ?
Les commandes de Ships, CCU, Paints et Items Star Citizen sont généralement livrées sous 20 à 30 minutes.
Dans de rares cas, la livraison peut prendre jusqu’à 12 heures en raison du volume de commandes, des limites de gifting RSI, du statut du compte ou d’une vérification manuelle nécessaire.
Dans la plupart des cas, nous ne laissons pas les livraisons de Ships dépasser 12 heures, sauf en cas de problème exceptionnel, comme une limitation du système RSI, une restriction de compte ou une vérification client requise.
Ma commande de Ship est-elle protégée ?
Oui. La sécurité et la fiabilité sont nos priorités absolues.
Tous les Ships vendus par LTI Hangar viennent de notre propre stock. Aucun vendeur externe ni fournisseur tiers inconnu n’intervient dans la commande.
Chaque commande de Ship est traitée avec un suivi clair de la livraison, afin que le processus puisse être vérifié et retracé si notre support doit intervenir.
Nous offrons également une protection après-vente de 6 mois pour les problèmes éligibles liés à la livraison.
Grâce à notre propre stock, à une livraison traçable et à notre protection après-vente, l’achat est plus sûr que sur de nombreuses marketplaces tierces. C’est l’une des raisons pour lesquelles de nombreux joueurs choisissent LTI Hangar pour acheter leurs Ships Star Citizen.
Qu’est-ce que la protection après-vente de 6 mois ?Pourquoi les autres marketplaces ne peuvent-elles pas proposer cela ?
Dans le cas extrêmement rare où un problème survient avec un item pendant la livraison, ou jusqu’à 6 mois après la livraison, nous mènerons une vérification.
Si le problème est confirmé comme étant de notre responsabilité, nous vous proposerons soit un remplacement, soit un remboursement.
Pour nous aider à examiner le cas avec précision, il pourra vous être demandé de nous fournir des preuves pertinentes, comme des screenshots de votre RSI Hangar, les détails de commande ou les logs du RSI Hangar.
Le RSI Hangar Log permet de suivre l’état et l’historique de chaque Ship, notamment si l’item a été claim, échangé, melt, transféré ou modifié d’une autre manière après la livraison.
Nous examinerons les preuves fournies afin de déterminer la cause du problème.
Ce niveau de protection n’est pas courant sur de nombreuses marketplaces tierces, car elles dépendent souvent de vendeurs externes ou de sources de stock mélangées.
Chez LTI Hangar, tous les Ships proviennent de notre propre stock, et chaque commande dispose de records de livraison clairs. Cela nous permet d’offrir un support plus sûr, plus fiable et plus transparent.
Puis-je demander un remboursement après avoir claim le Ship, CCU, Paint ou Item ?
Une fois le RSI Gift claim, le Ship, CCU, Paint ou Item est lié au compte RSI qui l’a reçu.
En raison des limites du système de gifting de Star Citizen, un item déjà claim ne peut normalement pas être gift à nouveau, retourné, annulé ou relivré. Pour cette raison, les items déjà claim ne sont généralement pas éligibles à une annulation ou à un remboursement.
Une correction, un remplacement ou un remboursement ne peut être proposé que si nous confirmons que le problème vient de notre côté, par exemple si un mauvais item a été envoyé, s’il y a eu une erreur de livraison de commande, ou un autre problème de livraison vérifié causé par nous.
Avant de claim le RSI Gift, veuillez vous assurer que vous êtes connecté au bon compte RSI. Une fois le gift claim sur le mauvais compte, il ne peut normalement pas être transféré vers un autre compte.
Que se passe-t-il si le mauvais Ship, CCU, Paint ou Item est livré ?
Si nous confirmons qu’un mauvais item a été livré à cause d’une erreur de notre côté, nous examinerons le cas et proposerons une correction, un remplacement ou un remboursement lorsque cela est applicable.
Veuillez nous contacter avec votre numéro de commande, l’e-mail utilisé lors du paiement, ainsi que des screenshots clairs de votre RSI Hangar.
Pourquoi les noms des Ships Star Citizen que j’ai reçus sont-ils différents ?
Un Standalone CCU’ed est un vaisseau ou un véhicule complet. Ce n’est pas une amélioration à appliquer !
CCU’ed signifie simplement que le vaisseau ou véhicule a été obtenu en améliorant un modèle plus petit vers celui que vous achetez.
Veuillez également noter que, dans l’e-mail cadeau, seul le vaisseau utilisé comme base de l’upgrade sera indiqué. Pas d’inquiétude : le vaisseau qui apparaîtra réellement dans votre hangar sera bien celui que vous avez commandé.
Par exemple, voici à quoi ressemble un Polaris CCU’ed dans le hangar sur le site RSI.
COMMENT ÇA FONCTIONNE
Simple, rapide et sécurisé : découvrez comment ça fonctionne !
RSI Galaxy Standalone Ship Gameplay Guide
The RSI Galaxy is a modular multi-role ship built for Star Citizen players who want flexibility, fleet support, and long-term gameplay value from one large platform. Designed by Roberts Space Industries, the Galaxy is not locked into one fixed role. Instead, it is built around interchangeable modules that allow the ship to support cargo hauling, medical operations, or refinery gameplay depending on the owner’s needs.
Unlike ships such as the Carrack, C2 Hercules, Apollo, or Arrastra, the Galaxy is not defined by only one career path. Its main value comes from adaptability. With the right module, it can become a cargo ship, a medical support vessel, or an industrial refinery platform, making it especially useful for organizations and players who want a flexible long-term fleet asset.
The Galaxy is still a concept ship, and RSI’s current loaner matrix lists the Carrack as its loaner. Official Galaxy material highlights three core module paths: Cargo, Med Bay, and Refinery, with the Cargo module listed at 512 SCU.
Build Your Modular RSI Fleet with the Galaxy
The Galaxy is one of the more interesting RSI ships for players who want a large support vessel without committing permanently to one gameplay loop. If you are looking to acquire this modular RSI ship, you can explore our available options in the Star Citizen Ships and Vehicles Collection.
Galaxy Key Specifications
The Galaxy combines large-ship presence with unparalleled multi-role adaptively. Its specifications outline a platform built to evolve alongside your primary Star Citizen career choices.
| Specification | RSI Galaxy | Gameplay Meaning |
|---|---|---|
| Manufacturer | Roberts Space Industries / RSI | A clean, premium RSI large-ship design with useful organization support value. |
| Role | Modular Multi-Role Support Ship | Built to change roles through modules instead of staying locked to one purpose. |
| Status | Concept / Not Flight Ready | Not currently flyable; owners receive a loaner while waiting for release. |
| Loaner | Carrack | A strong temporary exploration ship for current gameplay. |
| Crew | Multi-Crew Focused | Designed for coordinated support gameplay rather than simple solo operation. |
| Cargo Module | 512 SCU | Turns the Galaxy into a serious internal-cargo hauler. |
| Medical Module | Mobile Medical Support | Gives the ship a dedicated rescue and recovery role. |
| Refinery Module | Industrial Refinery Support | Supports mining fleets by refining materials in the field. |
| Rear Hangar | XXS Small Craft Hangar | Useful for small craft support, but not a full carrier-style hangar. |
Note: The Galaxy is a concept ship, so final specifications, module behavior, and balance may change before release.
What Makes the Galaxy Valuable?
The Galaxy is valuable because it gives players one large ship with multiple possible roles. Instead of buying a dedicated cargo ship, a dedicated medical ship, or a dedicated refinery support ship separately, Galaxy owners can build around the module system and adjust the ship’s purpose over time.
This makes the Galaxy especially useful for players who are still shaping their long-term fleet. A cargo-focused player can use the Cargo module. A medical organization can use the Med Bay module. A mining group can use the Refinery module. The ship’s core identity is not raw specialization — it is flexible support.
For organizations, this flexibility is even more important. A group may need cargo one week, medical support during a ground-combat event, and refinery support during mining operations. The Galaxy gives that organization one RSI platform that can support different fleet plans depending on the situation.
Modular Gameplay Role
The Galaxy’s main role is modular support. It is not trying to beat every dedicated ship at its own job. A C2 is still more direct for current vehicle hauling. An Apollo is still more focused as a medical ship. An Arrastra is still a stronger dedicated mining-and-refining platform. The Galaxy’s advantage is that it can shift between roles.
That flexibility is the reason many players see the Galaxy as a useful long-term ship. It may not be the absolute best in one category, but it can remain useful across several gameplay loops.
For a player who wants fewer ships with broader function, the Galaxy is appealing. For a player who wants maximum performance in one specific career, a dedicated ship may still be the better choice.
Cargo Module Gameplay
With the Cargo module, the Galaxy becomes a serious freight ship. The 512 SCU cargo module gives it enough capacity to support trading, supply runs, mission cargo, and organization logistics. It will not replace the Hull C for pure bulk freight, but it gives the Galaxy useful practical value when configured for hauling.
The Cargo module is best for players who want the Galaxy to have a clear money-making role. It makes the ship easier to justify in a fleet because cargo gameplay is one of the most straightforward ways to use a large ship.
Compared with the C2 Hercules, the Galaxy is more future-facing and modular. Compared with the Hull C, it is less pure-bulk focused but more flexible as a support platform.
Medical Module Gameplay
With the Medical module, the Galaxy becomes a mobile medical support ship. This makes it useful for FPS groups, bunker teams, ground-combat events, rescue operations, and organizations that need a recovery point closer to the action.
The Medical module gives the Galaxy a different value from normal cargo or exploration ships. Instead of moving goods or scanning space, it supports players directly. This can be important in future organization gameplay where downtime, injury recovery, and field support matter more.
For players who like the idea of the Apollo but want a larger multi-role RSI platform, the Galaxy Med Bay module is one of the ship’s clearer selling points.
Refinery Module Gameplay
With the Refinery module, the Galaxy can support mining operations. It is not a mining ship by itself, but it can work alongside ships like the Prospector and MOLE. Official Q&A says the Galaxy refinery module is compatible with Prospector and Argo MOLE cargo saddlebags, which makes it useful as a mining-fleet support vessel.
This is an important distinction. The Galaxy does not replace an Arrastra or Orion because it does not mine directly. Instead, it helps process materials gathered by other mining ships.
For organizations, this creates a practical industrial loop: mining ships gather resources, the Galaxy supports refining, and cargo ships move the finished goods. That gives the Galaxy a real place in long-term resource gameplay.
Rear Hangar Utility
The Galaxy includes a rear hangar, but it should be described carefully. Official Q&A identifies the rear hangar as XXS, so it should not be treated like a full carrier hangar or a large ship-transport platform.
The Galaxy has small craft utility, but it is not a carrier.
That small hangar can still be useful for scouting, travel, support, or short-range assistance. However, players who want true ship transport should look more toward the Liberator, Kraken, or Polaris depending on scale and role.
Multi-Crew Gameplay
The Galaxy is not ideal as a solo ship. It may be possible to move it alone, but its real value comes from having players manage the ship, module systems, support tasks, cargo, medical work, refining, turrets, and engineering.
A practical Galaxy session starts before the ship even leaves the hangar: the owner needs to decide which module is installed and what job the crew is actually preparing for. A Cargo-module run may need loading, route planning, and defense. A Medical-module event may need players assigned to rescue, treatment, and ground-team support. A Refinery-module session needs mining ships nearby, material transfer planning, and a clear route for moving refined goods afterward. In real use, the Galaxy is strongest when the crew treats it as a mission platform, not just a large ship with interchangeable rooms.
| Crew Role | Purpose |
|---|---|
| Pilot | Handles travel, positioning, and landing. |
| Co-Pilot | Supports navigation, systems, shields, and communication. |
| Module Operator | Manages cargo, medical, or refinery workflow. |
| Support Crew | Handles loading, treatment, refining, or ship operations. |
| Turret / Defense Crew | Helps protect the ship during risky operations. |
This makes the Galaxy especially attractive for small organizations. It gives multiple players a reason to work together without forcing the ship into pure combat.
Explore Galaxy Upgrade Paths
If you prefer to build toward the Galaxy from an existing ship, you can view our Star Citizen Galaxy CCU Upgrades and plan a more flexible modular fleet upgrade path over time.
Galaxy vs Other Star Citizen Ships
The Galaxy occupies a completely unique position among Star Citizen options. It bridges the gap between massive capital hulls and highly specialized single-role heavy vessels.
| Ship Fleet Option | Primary Core Role | Compared with RSI Galaxy |
|---|---|---|
| Carrack | Exploration / Pathfinder | The Carrack is better for current exploration gameplay and is already Flight Ready. The Galaxy is more modular and support-focused. |
| 600i Explorer | Luxury Exploration | The 600i Explorer is better for small-crew luxury exploration. The Galaxy is more industrial and organization-oriented. |
| C2 Hercules | Heavy Cargo / Vehicle Transport | The C2 is more practical for current hauling and vehicle transport. The Galaxy Cargo module offers flexibility inside a modular platform. |
| Apollo Medivac | Medical Ship | The Apollo is a dedicated medical ship. The Galaxy can take a medical role through its module system. |
| Arrastra | Mining / Refining | The Arrastra is a dedicated mining and refining ship. The Galaxy supports refining but does not mine directly. |
| Odyssey | Long-Range Expedition | The Odyssey is more exploration and self-sufficiency focused. The Galaxy is more modular and industrial-support focused. |
| Polaris | Corvette / Combat Fleet Ship | The Polaris is a combat ship with torpedoes and hangar utility. The Galaxy is a civilian support platform. |
Galaxy vs Carrack
The Carrack is better for current exploration gameplay, pathfinding, and immediate use because it is already Flight Ready. The Galaxy is more future-facing and modular, with cargo, medical, and refinery module options. If you want a ship you can use today for exploration, the Carrack is the safer choice. If you want a long-term modular RSI support platform, the Galaxy has the clearer future role.
Galaxy vs C2 Hercules
The C2 Hercules is better for current cargo hauling, vehicle transport, and simple large-scale logistics. The Galaxy Cargo module gives the Galaxy useful hauling potential, but the ship’s main appeal is that it can change roles through modules. If you want practical cargo use today, the C2 is easier to justify. If you want cargo as one part of a larger modular support platform, the Galaxy is more flexible.
Galaxy vs Apollo Medivac
The Apollo Medivac is the better dedicated medical ship because its entire design is focused on treatment and rescue gameplay. The Galaxy Medical module gives the Galaxy a medical support role inside a larger multi-role platform. If your main goal is medical gameplay, the Apollo is the cleaner choice. If you want medical support as one possible role among cargo and refinery options, the Galaxy is more adaptable.
Galaxy Strengths and Limitations
| Strategic Strengths | Operational Limitations |
|---|---|
| Modular design gives the Galaxy useful long-term flexibility. | Not currently Flight Ready. |
| Cargo module gives it serious hauling potential (512 SCU). | Requires the correct module for the role you want. |
| Medical module makes it useful for rescue and FPS support. | Final medical gameplay may change before release. |
| Refinery module supports mining fleets in real-time. | It is not a mining ship by itself. |
| Carrack loaner gives owners a useful current ship while waiting. | Release timing and final implementation are still uncertain. |
| Useful organization support value for varied ops. | Not ideal for solo players or simple daily use. |
Who Should Buy the Galaxy?
The Galaxy is best for players who want a flexible long-term support ship. It is especially suitable for organization leaders, industrial players, cargo teams, medical support groups, mining fleets, and players who like RSI’s large-ship design.
It is also a good choice for players who do not want to lock their fleet into one role too early. If you are unsure whether your future gameplay will focus more on cargo, medical support, or refinery operations, the Galaxy gives you more room to adjust.
Players who want immediate gameplay should consider Flight Ready ships like the Carrack, C2 Hercules, 600i Explorer, or Reclaimer. Players who want maximum specialization may prefer Apollo, Arrastra, or Hull C. But for players who want a modular RSI support ship with useful future value, the Galaxy remains one of the more interesting concept ships in Star Citizen.
Galaxy FAQ
Is the Galaxy worth buying in Star Citizen?
The Galaxy is worth buying if you want a modular support ship with long-term cargo, medical, and refinery potential. Its value comes from flexibility rather than one fixed role. It is best for players and organizations that want a large RSI platform that can adapt to different gameplay needs.
Is the Galaxy Flight Ready?
No. The Galaxy is not currently Flight Ready. RSI’s loaner matrix lists the Galaxy with a Carrack loaner, which means owners receive a temporary ship until the Galaxy becomes available in game.
What is the main role of the Galaxy?
The Galaxy’s main role is modular fleet support. It can be configured for cargo, medical, or refinery gameplay depending on the installed module.
What modules does the Galaxy have?
The Galaxy is mainly associated with three core modules: Cargo, Med Bay, and Refinery. Official Galaxy material describes the Cargo module as a 512 SCU hauling option, while the Med Bay and Refinery modules give the ship medical and industrial support roles.
Does the Galaxy come with every module?
Not necessarily. The safest product-page wording is that the Galaxy uses separate modules, and customers should check the exact product listing to confirm which module is included.
Is the Galaxy good for cargo?
Yes, with the Cargo module. The 512 SCU Cargo module gives the Galaxy strong freight potential, especially for organization logistics and support hauling.
Is the Galaxy good for medical gameplay?
Yes, with the Med Bay module. The Galaxy can become a mobile medical support platform, making it useful for ground combat, FPS events, rescue operations, and fleet support.
Is the Galaxy good for refining?
Yes, with the Refinery module. It is useful for supporting mining ships like the Prospector and MOLE, but it should not be described as a mining ship itself.
Does the Galaxy have a hangar?
Yes, but it is an XXS rear hangar. It is useful for small craft support, but the Galaxy should not be treated as a true carrier.
Is the Galaxy better than the Carrack?
The Galaxy is not simply better than the Carrack. The Carrack is better for current exploration gameplay and is Flight Ready. The Galaxy is better for players who want modular future support across cargo, medical, and refinery roles.
Should I choose the Galaxy or Carrack?
Choose the Carrack if you want a Flight Ready exploration ship with current gameplay value, a more complete expedition identity, and less concept-ship waiting risk. Choose the Galaxy if you want a future modular RSI support ship that can shift between cargo, medical, and refinery roles. The Carrack is the better current exploration ship, while the Galaxy is the better long-term modular support platform.
Does the Galaxy have good long-term value?
Yes, the Galaxy has useful long-term value for players who believe in modular ships, organization gameplay, industrial support, and flexible fleet planning. Its biggest risk is that it remains a concept ship, so final specs and module behavior may still change.





