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Polaris - Standalone Ship

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If you purchased a Cross Chassis Upgrade (CCU) to transform one ship into another, follow these steps:

  1. Claim the Item: Follow the delivery steps above to add the CCU to your RSI Hangar.
  2. Locate in Hangar: Go to the "My Hangar" section on the RSI website.
  3. Apply Upgrade: Click on the arrow next to your CCU to expand the details. Click the "Apply Upgrade" button. Select the "Source Ship" you wish to upgrade and enter your RSI password to finalize the process.

Important Note: The insurance (e.g., LTI) and other bonuses from the original base ship will carry over to the new ship.

Upgrading from a lower-value ship to a higher-value ship may require multiple CCUs.
For example: If you purchase an upgrade from a Merchantman to a Polaris, we will send you two CCUs—one from Merchantman to Hammerhead, and another from Hammerhead to Polaris. The larger the price gap of the upgrade, the greater the number of CCUs you will receive.

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In most cases, this will result in a full replacement, a full refund, or an upgrade to a better item if the exact replacement is unavailable.

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What is the 6-month after-sale protection?Why Other Marketplaces Cannot Offer This?

  • In the extremely rare event that an issue occurs with an item during delivery or within up to 6 months after delivery has been completed, we will conduct an investigation. If it is determined that the issue was caused by our fault, we will provide either a replacement or a refund.
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Why are the names of the Star Citizen ships I received different?

Standalone CCU'ed is a complete ship or vehicle. It is not an upgrade! CCU'ed simply means that it was created by upgrading a smaller ship or vehicle to the one you are buying. Please also note that in the gift email, only the ship that was used as the base for upgrading will be named. Please don't worry, the actual ship you will see in your hangar will be the one you've ordered.

For example, this is how a CCU'ed Polaris looks like in hangar on RSI website.



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RSI Polaris Standalone Ship Gameplay Guide

The RSI Polaris is a corvette-class capital ship built for Star Citizen players who want torpedo firepower, fleet command presence, a small-craft hangar, and one of the more capable combat-support platforms currently available in the game. Designed by Roberts Space Industries, the Polaris is not a simple gunship or oversized daily driver. It is a light capital warship made for strike missions, patrol operations, fleet support, and coordinated organization gameplay.

Unlike ships such as the Hammerhead or Perseus, the Polaris is not focused only on turret coverage or direct gun pressure. Its main identity comes from Size 10 torpedoes, a crewed capital layout, onboard hangar utility, medical support, and long-range fleet operations. It gives players flagship-style presence without moving all the way into Idris or Javelin scale.

Official RSI material lists the current Polaris at 166m length, 576 SCU cargo, 12 seats, and 4 torpedo launchers carrying Size 10 torpedoes. Star Citizen Alpha 3.24.3 also officially added the RSI Polaris as a new ship in the LIVE environment.

Build Your Capital Fleet with the Polaris

The Polaris remains one of the key RSI ships for players who want a serious fleet centerpiece. If you are looking to acquire this RSI corvette, you can explore our available options in the Star Citizen Ships and Vehicles Collection.

Polaris Key Specifications

Engineered to control large fleet skirmishes, the Polaris blends capital-grade defensive tracking with an devastating strike array.

Specification RSI Polaris Gameplay Meaning
Manufacturer Roberts Space Industries / RSI A premium human manufacturer with a clean military-capital design identity.
Role Corvette / Light Capital Warship Built for patrol, strike missions, fleet support, and anti-capital pressure.
Status Flight Ready The Polaris was added to the LIVE environment in Alpha 3.24.3.
Length 166m Large enough to feel like a capital ship while remaining smaller than Idris or Javelin scale.
Cargo Capacity 576 SCU Useful for supplies, munitions, mission cargo, and long-range deployment support.
Crew / Seats 12 seats reference Designed for organized multi-crew gameplay rather than solo operation.
Main Strike Weapon 4 Size 10 torpedo launchers Gives the Polaris its signature anti-large-ship strike role.
Hangar Utility Medium fighter hangar Official material describes the hangar as a perfect fit for an RSI Scorpius and able to support repair and rearm.
Medical Utility Small military-style medical bay Supports longer missions and crew recovery during fleet operations.
Core Gameplay Torpedo strike, patrol, fleet support Best used as a coordinated capital ship, not a solo combat vessel.

Note: Star Citizen ship specifications may change during future patches and balance updates. For product pages, exact weapons, cargo, and component values should be treated as gameplay-reference information rather than permanent final numbers.

What Makes the Polaris Valuable?

The Polaris is valuable because it combines several fleet roles into one ship. It is a torpedo corvette, a patrol vessel, a mobile support ship, and a small flagship for organizations. That combination makes it more flexible than ships that only specialize in one narrow combat role.

Its main appeal is the Size 10 torpedo strike package. The Polaris can threaten larger ships, stations, fortifications, and high-value targets in a way that smaller gunships cannot. It is not designed to sit still and trade damage forever. Its ideal combat style is to enter the fight, deliver heavy torpedo pressure, and reposition before taking too much return fire.

The Polaris also has useful long-term value because it supports more than just weapons. The hangar, cargo space, medical bay, crew areas, and fleet-support layout make it useful for extended operations. It can carry supplies, support a fighter, help injured crew, and operate as a serious organization platform.

Corvette Combat Gameplay Role

The Polaris’s main role is capital strike and patrol warfare. It is designed to hunt high-value targets, support fleets, and give smaller organizations access to capital-level firepower without requiring the scale of an Idris.

Official Q&A describes the Polaris as ideal for attacking small or medium capital ships, using a quick strike approach: get in, deliver the torpedo payload, and get out. It also notes that the ship’s turrets help defend against smaller ships trying to chase it.

Gameplay Use Why the Polaris Fits
Fleet patrol Capital presence, crew stations, and defensive systems.
Anti-capital strikes Size 10 torpedoes give it serious large-target pressure.
Organization events Supports many crew roles and feels like a fleet centerpiece.
Search and rescue support Medical bay, cargo space, and hangar utility help longer missions.
Escort operations Can protect valuable assets while threatening large attackers.
High-risk combat zones Better survivability and support tools than smaller gunships.

The Polaris should not be treated like a larger Hammerhead. The Hammerhead is an anti-fighter screen. The Polaris is a strike corvette with torpedoes, hangar support, and capital-level mission flexibility.

Torpedo Strike Power

The Polaris’s signature feature is its torpedo system. Its Size 10 torpedoes are intended for large targets, not small fighters. Official Q&A explains that torpedoes are generally meant for large ships or installations, while smaller ships can more easily evade them.

This means the Polaris is best used with planning. A good crew should identify valuable targets, choose the right firing window, coordinate escorts, and avoid wasting torpedoes on poor targets.

The Polaris is not just a bigger missile boat. It is a capital strike platform that rewards timing, positioning, and target selection.

This makes the ship attractive for players who want tactical gameplay instead of simple point-and-shoot combat.

Hangar and Support Utility

One of the clearer reasons players like the Polaris is its onboard hangar. Official Polaris material describes the hangar as a perfect fit for an RSI Scorpius, with the ability to accommodate, repair, and rearm a medium-size fighter.

This gives the Polaris more flexibility than a pure torpedo bomber. A carried fighter can scout, defend the ship, chase smaller threats, support patrols, or respond to nearby objectives without forcing the Polaris itself to move every time.

Official Q&A also explains that the Polaris includes facilities to repair, rearm, and refuel a single fighter, light bomber, or support ship. This makes the Polaris feel more like a fleet platform. It is not only a ship that shoots torpedoes. It can support another ship, carry crew, store supplies, and operate farther from normal stations.

Medical and Long-Range Support

The Polaris includes a small medical bay and captain’s quarters, which gives it useful long-range support value compared with many combat ships. Official Q&A confirms that a small medical bay is present on the Polaris, alongside crew-support facilities.

This does not make the Polaris a dedicated medical ship like the Apollo. Its medical value should be understood as mission support, not hospital-level gameplay. It helps keep a combat crew active during patrols, strike missions, and organization events.

The Polaris has enough support utility to stay useful during longer operations, but its main identity remains combat and fleet command.

Multi-Crew Gameplay

The Polaris is not a solo ship. It may be possible for one player to move it, but its real value depends on crew coordination. A proper Polaris operation needs players handling flight, turrets, torpedoes, engineering, shields, hangar support, fighter operations, cargo, and medical response.

A practical Polaris operation usually starts with target selection and fleet planning, not with firing torpedoes immediately. The commander needs to decide whether the target is worth a Size 10 torpedo, the pilot must keep the ship at a useful strike angle, and turret crews need to stop fighters or bombers from closing in. The carried fighter can scout ahead, screen smaller threats, or respond to objectives while the Polaris stays out of unnecessary danger. In real use, the Polaris feels strongest when the crew treats it like a strike-and-support platform: enter with a plan, fire at the right target, protect the hangar and torpedo deck, then reposition before the ship becomes the focus of the entire fight.

Crew Role Purpose
Captain / Commander Coordinates target priority, positioning, and mission planning.
Pilot Handles movement, approach, retreat, and capital-ship positioning.
Torpedo Operator Manages strike timing and large-target engagement.
Turret Operators Defend against fighters, bombers, and nearby threats.
Engineer / Systems Crew Supports power, shields, repairs, and ship survival.
Hangar Crew Manages carried fighter support, rearm, refuel, and repair workflow.
Medical Support Helps injured crew during longer operations.
Fighter Pilot Operates the carried ship for scouting or defense.

This is why the Polaris is especially attractive for organizations. It gives many players meaningful jobs and turns combat into a shared fleet experience instead of a one-person ship fight.

Explore Polaris Upgrade Paths

If you prefer to build toward the Polaris from an existing ship, you can view our Star Citizen Polaris CCU Upgrades and plan a more flexible capital fleet upgrade path over time.

Polaris vs Other Star Citizen Ships

When plotting out capital fleet arrays, understanding how the Polaris holds up against similar strike and screening chassis defines operational utility.

Ship Fleet Option Primary Core Role Compared with RSI Polaris
Perseus Heavy Gunship The Perseus is better for direct heavy-gun pressure against large targets. The Polaris is more versatile with torpedoes, hangar support, cargo, and medical utility.
Hammerhead Anti-Fighter Gunship The Hammerhead is better at screening fighters. The Polaris is better as a capital strike ship and fleet centerpiece.
Retaliator Torpedo Bomber The Retaliator is smaller and more focused on torpedo delivery. The Polaris offers much broader crew, hangar, cargo, and capital support value.
Idris Military Frigate The Idris is larger and more demanding. The Polaris is more manageable for organizations that want capital firepower without full frigate scale.
Carrack Exploration / Mobile Base The Carrack is better for exploration and expedition utility. The Polaris is better for combat patrol and capital fleet operations.
A2 Hercules Heavy Bomber / Gunship The A2 is better for ground bombing and vehicle transport. The Polaris is stronger for space combat and large-target torpedo strikes.
Galaxy Modular Support Ship The Galaxy is more flexible for cargo, medical, or refinery support. The Polaris is a dedicated combat corvette with fleet support features.

Polaris vs Perseus

The Perseus is better for direct heavy-gun pressure against large ships, especially when the player wants a more focused gunship role. The Polaris is broader, with Size 10 torpedoes, hangar utility, cargo support, medical support, and a larger fleet-command feel. If you want a focused anti-large-ship gun platform, the Perseus is easier to understand. If you want a corvette flagship with strike, support, and hangar utility, the Polaris has the clearer role.

Polaris vs Hammerhead

The Hammerhead is better for anti-fighter screening because its role is built around turret coverage and protecting a fleet from smaller ships. The Polaris is better for capital strike missions, torpedo attacks, patrol command, and longer fleet operations. If your fleet needs a defensive anti-fighter screen, choose the Hammerhead. If your fleet needs a strike corvette with flagship utility, choose the Polaris.

Polaris vs Idris

The Idris is larger, more demanding, and more appropriate for groups that want a true frigate-scale capital ship. The Polaris is smaller, easier to organize around, and more realistic for many organizations that still want capital-level torpedoes, a hangar, and fleet presence. If your group can support a larger frigate, the Idris has more capital weight. If you want a more manageable capital-style ship, the Polaris is the better fit.

Polaris Strengths and Limitations

Strategic Strengths Operational Limitations
Size 10 torpedoes give the Polaris serious anti-capital strike power. Torpedoes are expensive, limited, and require smart target selection.
Onboard hangar adds fighter support, scouting, and fleet flexibility. Requires crew coordination to use properly.
576 SCU cargo gives it real support and supply value. Not a dedicated cargo hauler despite useful storage.
Small medical bay improves long-range mission support. Not a dedicated medical ship.
Flight Ready status makes it usable in current gameplay. Large ship size means docking, repairs, fuel, and logistics matter.
Useful flagship identity for organizations and patrol groups. Not ideal for solo players or casual daily use.
More versatile than many pure combat ships. Needs escorts and planning against coordinated capital threats.

Who Should Buy the Polaris?

The Polaris is best for players who want a capital-style ship without going all the way to Idris or Javelin scale. It is especially suitable for organizations, fleet commanders, torpedo crews, patrol groups, capital-combat players, and players who want a flagship with hangar and support utility.

It is also a good choice for players who want a ship that feels important. The Polaris has presence. It can anchor a fleet, carry a fighter, threaten large targets, support crew recovery, and operate as a command platform.

Players who mainly want solo gameplay should avoid treating the Polaris as a daily driver. Players who want pure anti-fighter defense may prefer the Hammerhead. Players who want direct heavy gun pressure may prefer the Perseus. But for players who want a flexible RSI corvette with torpedoes, hangar utility, and flagship value, the Polaris is one of the clearer long-term ships in Star Citizen.

Polaris FAQ

Is the Polaris worth buying in Star Citizen?

The Polaris is worth buying if you want a corvette-class capital ship with Size 10 torpedoes, hangar utility, cargo support, medical support, and useful organization value. It is not ideal for solo players or casual daily use, but it is one of the clearer choices for players who want a fleet flagship.

Is the Polaris Flight Ready?

Yes. Star Citizen Alpha 3.24.3 officially added the RSI Polaris as a new ship in the LIVE environment.

What is the main role of the Polaris?

The Polaris’s main role is corvette-level strike and patrol gameplay. It is designed for anti-capital pressure, fleet support, strike missions, search and rescue, and general security patrols. Official Q&A describes it as a ship that should get in quickly, deliver its torpedo payload, and get out.

How much cargo does the Polaris have?

The current official Polaris page lists 576 SCU of cargo capacity. This gives it useful support value for supplies, ammunition, mission cargo, and extended operations.

How many torpedoes does the Polaris have?

Official current material lists the Polaris with 4 Size 10 torpedo launchers, and older official Q&A describes a stockpile of 24 torpedoes plus 4 ready-loaded for launch. Product pages should describe this as current gameplay-reference information because weapons and balance may change.

Can the Polaris be used solo?

The Polaris can likely be moved by one player, but it should not be treated as a solo ship. Its real value depends on turret operators, torpedo coordination, engineering, hangar support, medical support, and fighter operations. A solo player will not fully use what makes the Polaris powerful.

Does the Polaris have a hangar?

Yes. The Polaris has an onboard hangar. Official material says the hangar is a perfect fit for an RSI Scorpius and can accommodate, repair, and rearm a medium-size fighter.

Does the Polaris include a fighter?

The Polaris does not automatically include a snub or fighter by default according to older official Q&A. It has a hangar designed around carrying a small fighter, but customers should always check the exact product listing to confirm what is included.

Does the Polaris have a medical bay?

Yes. Official Q&A confirms that the Polaris has a small medical bay. It should be described as crew-support utility, not as a dedicated medical ship replacement for ships like the Apollo.

Is the Polaris better than the Perseus?

The Polaris is more versatile, with torpedoes, hangar support, cargo, and medical utility. The Perseus is more focused on direct heavy-gun pressure against large ships. Choose the Polaris for flagship flexibility. Choose the Perseus for a more focused heavy gunship role.

Should I choose the Polaris or Perseus?

Choose the Polaris if you want a corvette-class fleet ship with Size 10 torpedoes, hangar utility, cargo support, medical support, and a stronger flagship role. Choose the Perseus if you want a more focused heavy gunship built around direct large-target firepower. The Polaris is the better multi-role fleet corvette, while the Perseus is the cleaner heavy-gun combat ship.

Is the Polaris better than the Hammerhead?

The Polaris and Hammerhead serve different roles. The Hammerhead is better for anti-fighter defense. The Polaris is better for capital strike missions, torpedo attacks, and broader fleet support. If your fleet needs fighter screening, choose Hammerhead. If your fleet needs a corvette flagship, choose Polaris.

Is the Polaris good for combat?

Yes. The Polaris is one of the more capable combat-support ships in Star Citizen when properly crewed. Its Size 10 torpedoes make it dangerous to large ships, while its turrets and carried fighter improve defensive flexibility. However, it still needs planning, crew, escorts, and smart positioning.

Does the Polaris have good long-term value?

Yes, the Polaris has useful long-term value for organizations and capital-combat players. Its role is clear: torpedo strike, patrol, fleet support, hangar utility, and flagship gameplay. Because it is already Flight Ready and has a clear capital identity, it remains one of the more stable long-term combat ships for fleet planning.

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