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Por qué los jugadores eligen LTI Hangar
Entrega rápida de naves, soporte real y un proceso claro mediante RSI Gift — diseñado para jugadores de Star Citizen que quieren comprar de forma más fácil, segura y sin complicaciones.
Entrega media en 20–30 minutos
Soporte en Discord 24/7
Equipo gamer con más de 10 años de experiencia
Compra segura: stock propio, sin vendedores externos
Soporte posventa fiable
Seguimiento del pedido en tiempo real
Preguntas frecuentes
¿Cuánto suele tardar la entrega?
Los pedidos de naves, CCU, pinturas e items de Star Citizen normalmente se entregan en 20–30 minutos.
En casos raros, la entrega puede tardar hasta 12 horas por alta demanda, límites de RSI Gift, estado de la cuenta o verificaciones manuales.
Normalmente, no permitimos que la entrega de una nave supere las 12 horas, salvo que haya un problema excepcional, como limitaciones del sistema de RSI, restricciones de la cuenta o una verificación pendiente del cliente.
¿Mi pedido de nave está protegido?
Sí. La seguridad y la fiabilidad son nuestra prioridad.
Todas las naves de LTI Hangar salen de nuestro propio stock. No trabajamos con vendedores externos ni con proveedores terceros desconocidos.
Cada entrega queda registrada de forma clara, para que el proceso pueda revisarse y rastrearse si necesitas soporte. También ofrecemos 6 meses de protección posventa para problemas elegibles relacionados con la entrega.
Este control de stock propio, entrega trazable y protección posventa no es algo habitual en muchos marketplaces de terceros. Por eso, muchos jugadores eligen LTI Hangar para comprar naves de Star Citizen de forma más segura y con mayor tranquilidad.
¿Qué es la protección posventa de 6 meses?
Si ocurre algún problema con un item durante la entrega o dentro de los 6 meses posteriores a la entrega completada, investigaremos el caso.
Si confirmamos que el problema fue responsabilidad nuestra, te ofreceremos un reemplazo o un reembolso.
Para revisar el caso, puede que necesitemos pruebas como capturas de tu RSI Hangar, detalles del pedido o registros del RSI Hangar Log.
El RSI Hangar Log nos ayuda a comprobar el historial de la nave, por ejemplo si fue reclamada, melted, transferida, intercambiada o modificada después de la entrega.
¿Por qué otros marketplaces no suelen ofrecer esto?
Muchos marketplaces dependen de vendedores externos o de inventario mezclado, lo que dificulta rastrear cada entrega con claridad.
En LTI Hangar, todas las naves salen de nuestro propio stock y cada pedido tiene registros claros de entrega. Por eso podemos ofrecer un soporte más seguro, fiable y con protección posventa de hasta 6 meses.
¿Puedo pedir un reembolso después de reclamar la nave, CCU, pintura o item?
Una vez reclamado el RSI Gift, la nave, CCU, pintura o item queda vinculado a la cuenta RSI que lo ha aceptado.
Por las limitaciones del sistema de regalos de Star Citizen, un item reclamado normalmente no puede volver a enviarse, devolverse, revertirse ni transferirse a otra cuenta. Por eso, los items ya reclamados normalmente no pueden cancelarse ni reembolsarse.
Solo podremos ofrecer una corrección, reemplazo o reembolso si confirmamos que el problema fue responsabilidad nuestra, por ejemplo si se envió un item incorrecto, hubo un error de entrega o existe otro problema de entrega verificado causado por nosotros.
Antes de hacer clic en “Claim Gift”, asegúrate de estar conectado a la cuenta RSI correcta. Si el regalo se reclama en una cuenta equivocada, normalmente no podrá moverse a otra cuenta.
¿Qué pasa si recibo una nave, CCU, pintura o item equivocado?
Si comprobamos que el item incorrecto fue entregado por un error nuestro, revisaremos el caso y te ofreceremos una solución: corrección, reemplazo o reembolso, según corresponda.
Para poder revisarlo, contáctanos con tu número de pedido, el email usado al finalizar la compra y capturas claras de tu RSI Hangar.
Why are the names of the Star Citizen ships I received different?
Una nave o vehículo Standalone CCU’ed es una nave o vehículo completo. ¡No es una mejora!
CCU’ed simplemente significa que se creó mejorando una nave o vehículo más pequeño hasta convertirlo en el modelo que estás comprando.
Ten en cuenta también que, en el correo de regalo, solo aparecerá el nombre de la nave utilizada como base para la mejora. No te preocupes: la nave real que verás en tu hangar será exactamente la que has pedido.
Por ejemplo, así es como se ve una Polaris CCU’ed en el hangar del sitio web de RSI.
CÓMO FUNCIONA
Rápido, sencillo y seguro. Descubre cómo funciona.
Star Citizen RSI Perseus Standalone Ship Overview
The Star Citizen RSI Perseus Standalone Ship is a heavy gunship built for players and organizations that want focused large-target firepower, armored fleet presence, and a practical multi-crew combat role. With dual Size 8 manned turrets, Size 5 torpedo support, and point-defense coverage, the Perseus is designed for patrol duty, escort operations, convoy defense, and anti-large-ship pressure.
Unlike larger capital ships that depend on hangars, medical bays, and full command infrastructure, the Perseus focuses on one core idea: bring heavy guns to the fight, hold formation, and punish large or slow targets with decisive direct fire. Its compact 100-meter frame, powerful manned turrets, torpedo support, and point-defense coverage make it a practical warship for organized crews that want serious firepower without managing a much larger fleet asset.
For players looking to buy the RSI Perseus as a long-term Star Citizen fleet asset, this standalone ship is best suited for organized crews that want heavy direct-fire pressure without stepping into full capital-ship operation.
Build Your Heavy Gunship Fleet with the Perseus
The RSI Perseus remains one of the most attractive large combat ships for players building a dedicated Star Citizen fleet. If you are looking to acquire this RSI heavy gunship, you can explore our available options in the Star Citizen Ships and Vehicles Collection.
Perseus Key Specifications
The Perseus combines heavy-gun firepower with a more compact large-ship footprint. Its specifications show why it is valued not as a general-purpose daily driver, but as a dedicated patrol gunship for organized combat and fleet support.
| Specification | Perseus | Gameplay Meaning |
|---|---|---|
| Manufacturer | Roberts Space Industries / RSI | A premium RSI military-style vessel with a clean, armored, fleet-ready identity. |
| Role | Heavy Gunship / Patrol Ship | Built for fleet defense, patrol operations, escort missions, and anti-large-ship combat. |
| Status | Flyable / Current Star Citizen Environment | Available as a playable large combat ship in the current game environment. |
| Crew | 7 | Designed around coordinated crew gameplay rather than solo efficiency. |
| Cargo Capacity | 50 SCU* | Limited utility cargo space for supplies, equipment, and support items rather than trade-focused hauling. |
| Dimensions | Length: 100m / Width: 56m / Height: 22m | Large enough to feel like a warship, but smaller and more manageable than true capital-class vessels. |
| Main Firepower | 2x manned turrets with dual Size 8 guns | Provides heavy direct-fire pressure against large ships, sub-capitals, and hardened targets. |
| Secondary Weapons | 2x remote turrets with dual Size 3 guns | Adds flexible defensive coverage against smaller threats and supporting targets. |
| Torpedoes | 2x 10 Size 5 torpedoes | Gives the Perseus extra strike capability beyond turret fire. |
| Point Defense | 6 PDTs | Helps defend against incoming ordnance and improves survivability in fleet combat. |
Note: Star Citizen ship specifications are subject to balance changes by Cloud Imperium Games during ongoing development. Cargo and component details should always be treated as gameplay-reference information rather than final permanent values.
What Makes the Perseus Valuable?
The Perseus is valuable because it offers one of the easiest-to-understand combat roles among large Star Citizen ships. It is not trying to be a carrier, cargo hauler, exploration vessel, dropship, or mobile base. Its job is simple: bring oversized direct-fire weapons into a fight and make larger enemies respect its firing arcs.
Its main appeal comes from the dual manned heavy turrets. These weapons give the Perseus a very different combat feel from missile boats, torpedo bombers, or anti-fighter screens. Instead of relying only on burst ordnance, the Perseus applies repeated pressure through large ballistic firepower, making positioning, target selection, and turret coordination extremely important.
The Perseus also benefits from its relatively practical size. At 100 meters, it is still a large ship, but it does not demand the same level of logistics, crew count, or planning as a Polaris, Idris, or Javelin. For many organizations, that makes the Perseus easier to bring into regular fleet events, escort missions, and patrol operations.
Heavy Gunship Combat Role
In combat, the Perseus performs best as a coordinated heavy gunship. It is designed to sit within a fleet formation, use its armored profile to absorb pressure, and let its turret crews focus on larger, more valuable targets.
The ship is especially useful when fighting vessels that are too tough for standard fighters to remove quickly. Its heavy guns allow it to threaten large ships, armored targets, and support vessels, while its torpedoes give it additional strike options when timing and positioning are favorable.
However, the Perseus should not be treated like a Hammerhead replacement. The Hammerhead is an anti-fighter screen, while the Perseus is more of an anti-large-ship gun platform. Against swarms of agile fighters, the Perseus needs escorts, formation support, and smart positioning. Its strength is not chasing small ships; its strength is punishing bigger targets that stay within its firing lanes.
Multi-Crew Gameplay
The Perseus is not designed to reach its full potential as a solo ship. While one player may be able to move it from place to place, the real value of the ship comes from coordinated crew roles.
A practical Perseus crew should usually include a pilot, two main turret gunners, at least one remote turret operator, and someone watching systems, repairs, scanning, or communication during fleet operations. With only one or two players, the ship can move, but most of its combat value stays unused.
A strong Perseus crew usually needs a pilot, turret gunners, remote turret operators, and players who can manage ship systems, scanning, repairs, or communication during fleet operations. This makes the ship especially attractive for small organizations or groups of friends who want a combat ship where every crew member has a meaningful job.
Unlike some large ships where extra crew members feel optional, the Perseus depends heavily on people actually using its weapons and systems. A well-crewed Perseus feels focused, aggressive, and dangerous. An under-crewed Perseus can feel slow, exposed, and unable to make full use of its firepower.
Explore Perseus Upgrade Paths
If you prefer to build toward the Perseus from an existing ship, you can view our Star Citizen Perseus CCU Upgrades and plan a more flexible fleet upgrade path over time.
Perseus vs Other Large Star Citizen Ships
The Perseus occupies a very specific place among large Star Citizen ships. It is smaller and more direct than a Polaris, more anti-large focused than a Hammerhead, and more combat-specialized than general-purpose large ships.
| Ship Fleet Option | Primary Core Role | Compared with RSI Perseus |
|---|---|---|
| Polaris | Corvette / Torpedo Capital Ship | The Polaris offers Size 10 torpedoes, hangar utility, higher crew demand, and broader fleet support. The Perseus is smaller, more direct, and easier to field as a heavy gunship. |
| Hammerhead | Anti-Fighter Gunship | The Hammerhead is specialized for fighter screening. The Perseus trades that anti-fighter saturation for heavier guns aimed at larger targets. |
| Retaliator | Torpedo Bomber | The Retaliator focuses on torpedo strikes and modular gameplay. The Perseus offers stronger sustained gun pressure and a more armored gunship identity. |
| Idris | Military Frigate | The Idris is much larger, more expensive, and more demanding to operate. The Perseus gives smaller groups a more practical large-combat option. |
| Corsair | Exploration Gunship | The Corsair is easier to operate and more flexible for daily use, but the Perseus brings a much heavier fleet-combat role and stronger large-target pressure. |
Perseus vs Polaris
The Polaris is the larger and more flexible fleet asset, with Size 10 torpedoes, hangar utility, and broader capital-style support. The Perseus is more focused. It is easier to understand, easier to crew, and better suited for groups that want heavy direct-fire gunship gameplay without managing a full corvette.
Perseus vs Hammerhead
The Hammerhead is built to protect space around a fleet by dealing with fighters and smaller threats. The Perseus has a different job. It gives up some anti-fighter coverage in exchange for much heavier guns that are better suited for large ships, armored targets, and slower fleet assets.
Perseus vs Retaliator
The Retaliator is a torpedo-focused bomber with modular flexibility, while the Perseus is a more direct armored gunship. If you want burst torpedo strikes, the Retaliator makes sense. If you want sustained heavy turret pressure with a stronger patrol-ship identity, the Perseus is the better fit.
Perseus Strengths and Limitations
| Strategic Strengths | Operational Limitations |
|---|---|
| Dual heavy manned turrets give the Perseus serious large-target firepower. | Not ideal for players who mainly want a simple solo daily-driver ship. |
| Compact 100m size makes it more practical than larger capital or sub-capital ships. | Requires active crew coordination to reach full combat effectiveness. |
| Torpedo support give the ship additional strike flexibility. | Fighter swarms can be a major threat without escort support. |
| Point-defense coverage improves protection against incoming ordnance. | Not a full carrier, medical platform, or exploration base. |
| Strong patrol and fleet-defense identity makes it valuable for organizations. | Operating costs, repairs, and crew requirements are higher than standard combat ships. |
| Clear combat role makes it easier to understand and use in fleet planning. | Less flexible than multi-role ships when outside combat-focused gameplay loops. |
Who Should Buy the Perseus?
The Perseus is a strong choice for players who want a serious large combat ship with a focused role. It is best suited for organization leaders, small fleet commanders, turret crews, escort groups, and players who enjoy group combat where every player has a job.
It is also a smart option for players who want something heavier than a Corsair, Redeemer, or Retaliator, but who do not want the scale, cost, and crew pressure of a Polaris or Idris. The Perseus sits in a useful middle ground: big enough to matter in fleet combat, but not so large that it becomes difficult to use regularly.
Players who mostly want solo cargo runs, casual exploration, or daily bunker missions may find the Perseus too specialized. But for players focused on patrols, combat events, convoy defense, and large-ship engagements, the Perseus is a useful ship for org patrols and large-target fights.
Perseus FAQ
Is the Perseus worth buying in Star Citizen?
The Perseus is worth buying if you want a dedicated heavy gunship with strong large-target firepower and a clear fleet-combat role. It is not a general-purpose daily driver, and it is not designed for casual solo gameplay. Its value comes from multi-crew coordination, heavy turret damage, torpedo support, and armored presence in organized combat. For players or organizations that regularly run patrols, escorts, convoy defense, or fleet battles, the Perseus can be a highly valuable combat asset.
Can the Perseus be used solo?
The Perseus can likely be moved or managed by a solo player at a basic level, but it is not designed to perform well solo. Its strongest weapons are tied to crewed turret gameplay, and its defensive value depends on multiple stations working together. A solo pilot will not be able to fully use the ship’s heavy firepower, remote turrets, and tactical potential at the same time. To get real value from the Perseus, a coordinated crew is strongly recommended.
What is the main role of the Perseus?
The main role of the Perseus is heavy gunship combat. It is built for patrol duty, fleet defense, escort operations, and direct-fire pressure against larger ships. Unlike the Hammerhead, which is mainly an anti-fighter platform, the Perseus is better understood as an anti-large-ship gunboat. Its heavy turrets and torpedoes allow it to threaten bigger targets while operating as part of a larger fleet or organized combat group.
What makes the Perseus different from the Polaris?
The Polaris is a larger corvette with Size 10 torpedoes, broader fleet utility, a hangar, and more capital-style support features. The Perseus is smaller and more focused. It does not try to function as a command ship or mini-carrier. Instead, it concentrates on heavy direct-fire gunship gameplay. The Polaris is better for players who want a larger fleet centerpiece, while the Perseus is better for groups that want a more practical heavy combat vessel.
Is the Perseus better than the Hammerhead?
The Perseus is not simply better than the Hammerhead because the two ships are designed for different jobs. The Hammerhead specializes in anti-fighter defense, using multiple turrets to cover space around the ship. The Perseus focuses more on heavy firepower against larger targets. If your main threat is a fighter swarm, the Hammerhead is usually the more specialized answer. If your goal is to pressure large ships, the Perseus has the stronger role.
Does the Perseus have good long-term value?
Yes, the Perseus has strong long-term value for players who enjoy organized combat. Its role is easy to understand, its crew requirement is more manageable than larger capital ships, and its heavy gunship identity gives it a useful place in many fleet compositions. It may not be the best ship for every player, but for organizations that need patrol strength, escort power, and large-target pressure, the Perseus should remain a highly relevant fleet asset.

