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Why Players Choose LTI Hangar
Fast ship delivery, real support, and a clear RSI gifting process — built for Star Citizen players who want a smoother buying experience.
Average 20–30 minute delivery
24/7 Discord customer support
A team formed by gamers with over ten years of experience.
Secure Shopping,Own stock, not third-party listings
Reliable After-Sale Support
Orders can be tracked in real time.
Frequently Asked Questions
How long does delivery usually take?
- Star Citizen ship,ccu,paints,items orders are usually delivered within 20–30 minutes. In rare cases, delivery may take up to 12 hours due to order volume, RSI gifting limits, account status, or manual verification requirements.
- In most cases, we do not allow ship deliveries to exceed 12 hours unless there is an exceptional issue such as RSI system limitations, account restrictions, or required customer verification.
Is my ship order protected?
- Yes. Security and reliability are our top priorities. All ships sold by LTI Hangar come from our own inventory, with no external sellers or unknown third-party suppliers involved.
- Each ship order is handled with clear delivery records, allowing the delivery process to be reviewed and traced if support is ever needed. We also provide 6-month after-sale protection for eligible delivery-related issues.
- This level of own-stock control, traceable delivery, and after-sale protection is not commonly offered by many third-party marketplaces, which is why many customers choose LTI Hangar for safer Star Citizen ship purchases.
What is the 6-month after-sale protection?Why Other Marketplaces Cannot Offer This?
- In the extremely rare event that an issue occurs with an item during delivery or within up to 6 months after delivery has been completed, we will conduct an investigation. If it is determined that the issue was caused by our fault, we will provide either a replacement or a refund.
- To help us review the case accurately, you may be required to assist us by providing relevant evidence, such as RSI Hangar screenshots, order details, and RSI Hangar Log records.
- The RSI Hangar Log can help track the status and history of each ship, including whether the item was claimed, exchanged, melted, transferred, or otherwise changed after delivery. We will review the evidence you provide to determine the cause of the issue.
- This level of protection is not commonly offered by many third-party marketplaces because they often rely on external sellers or mixed inventory sources. At LTI Hangar, all ships come from our own inventory, and each order has clear delivery records, allowing us to provide safer and more reliable support.
Can I request a refund after claiming the ship,ccu,paints,items?
- Once the RSI gift has been claimed, the ship,ccu,paints,items becomes bound to the receiving RSI account. Due to the limitations of the Star Citizen gifting system, a claimed ship normally cannot be gifted again, returned, reversed, or re-delivered. For this reason, claimed items are normally not eligible for cancellation or refund.
- A correction, replacement, or refund may only be provided if we confirm that the issue was caused by our side, such as a wrong item being sent, an order delivery error, or another verified delivery issue caused by us.
- Before claiming the RSI gift, please make sure you are logged into the correct RSI account. Once the gift is claimed to the wrong account, it normally cannot be moved to another account.
What happens if the wrong ship,ccu,paints,items is delivered?
If we confirm that the wrong item was delivered due to our error, we will review the case and provide a correction, replacement, or refund where applicable. Please contact us with your order number, checkout email, and clear screenshots of your RSI Hangar.
Why are the names of the Star Citizen ships I received different?
Standalone CCU'ed is a complete ship or vehicle. It is not an upgrade! CCU'ed simply means that it was created by upgrading a smaller ship or vehicle to the one you are buying. Please also note that in the gift email, only the ship that was used as the base for upgrading will be named. Please don't worry, the actual ship you will see in your hangar will be the one you've ordered.
For example, this is how a CCU'ed Polaris looks like in hangar on RSI website.


HOW IT WORKS
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Drake Corsair Standalone Ship Gameplay Guide
The Drake Corsair is a rugged expedition ship built for Star Citizen players who want heavy firepower, long-range travel, vehicle utility, and a rough multi-role exploration experience. Designed by Drake Interplanetary, the Corsair is not a polished luxury pathfinder like the Origin 400i, and it is not a pure cargo ship like the Starlancer MAX or C2 Hercules. It is a tough, aggressive exploration ship made for players who want to go far, carry useful gear, and bring real firepower with them.
Unlike many exploration ships that focus mainly on scanning, comfort, or long-range support, the Corsair leans heavily into Drake’s practical and dangerous design style. It offers 72 SCU cargo, room for a ground exploration vehicle, a heavy weapon package, and a crew-focused interior that feels more like a working ship than a luxury yacht. Official RSI material lists the Corsair with 4× Size 5 nose hardpoints, 2× Size 4 wing hardpoints, 4× Size 4 dual missile racks, 2 manual turrets, 1 remote turret, 72 SCU cargo, and 4 crew.
Build Your Drake Exploration Fleet with the Corsair
The Corsair is one of the more useful choices for players who want an exploration ship with real combat pressure. If you are looking to acquire this Drake expedition ship, you can explore our available options in the Star Citizen Ships and Vehicles Collection.
Corsair Key Specifications
| Specification | Drake Corsair | Gameplay Meaning |
|---|---|---|
| Manufacturer | Drake Interplanetary | Rugged, practical manufacturer known for affordable, rough, high-utility ships. |
| Role | Expedition / Exploration Ship | Built for long-range travel, dangerous exploration, and small-crew adventure gameplay. |
| Status | Flight Ready / Current Gameplay Reference | CIG’s 2022 chairman letter noted that IAE 2952 debuted two new flyable ships, the Drake Cutter and Corsair. |
| Cargo Capacity | 72 SCU | Useful for supplies, mission cargo, loot, and light trading, but not a dedicated hauler. |
| Crew | 4 reference crew | Best with a pilot and support crew using turrets, systems, and mission roles. |
| Length | 55m | Large enough to feel like a serious expedition ship while staying below Carrack or 600i scale. |
| Weapon Identity | 4× S5 nose + 2× S4 wing hardpoints reference | Gives the Corsair heavy forward pressure for an exploration ship. |
| Turrets | 2 manual turrets + 1 remote turret | Gives crew members defensive and support firing roles. |
| Vehicle Utility | Cargo bay can support a ground exploration vehicle or cargo | Good for away missions, bunker support, and exploration travel. |
| Core Gameplay | Exploration, combat travel, vehicle support, cargo utility | Best for players who want a rougher, more dangerous alternative to luxury exploration ships. |
Note: Star Citizen ship specifications may change during future balance updates. For product pages, exact weapon control, components, cargo behavior, and performance should be treated as gameplay-reference information rather than permanent final values.
What Makes the Corsair Valuable?
The Corsair is valuable because it gives players a rare combination: exploration utility with heavy firepower. Many exploration ships are comfortable or practical, but they do not feel threatening. The Corsair feels different. It is the ship for players who want to explore dangerous areas without feeling like they brought a weak civilian vessel.
Its main appeal is the Drake personality. The ship is rough, asymmetric, practical, and aggressive. It does not feel clean or polished like an Origin ship. It feels like something built by people who expect trouble and would rather bring more guns than more luxury panels.
The Corsair also works well as a flexible daily large ship. It can run missions, carry supplies, bring a vehicle, support a small crew, and fight better than many ships in the exploration category.
Expedition Gameplay Role
The Corsair’s main role is expedition and dangerous exploration. Official Corsair material uses the “adventure” identity strongly, while RSI’s cargo guide describes it as primarily designed as an exploration ship but adaptable enough to be a solid cargo-run contender.
In practical gameplay, the Corsair fits several roles:
| Gameplay Use | Why the Corsair Fits |
|---|---|
| Exploration travel | Built around long-range adventure and independent operation. |
| Combat-heavy missions | Heavy weapon layout gives it more pressure than many exploration ships. |
| Bounty support | Can punish slower or larger targets with heavy forward firepower. |
| Bunker support | Cargo bay and vehicle utility make it useful for FPS mission support. |
| Small cargo runs | 72 SCU gives enough space for supplies, loot, and light trade. |
| Small-crew gameplay | Turrets and interior layout give friends meaningful roles. |
The Corsair should not be treated as a pure explorer like the Carrack or a luxury pathfinder like the 400i. It is better described as a dangerous expedition ship.
Firepower and Combat Feel
The Corsair’s clearest selling point is its weapon identity. Official technical specs list 4× Size 5 nose hardpoints and 2× Size 4 wing hardpoints, plus missile racks and turret support.
The Corsair has heavy firepower for an exploration ship, but it should not be sold as a dedicated gunship.
This keeps the positioning accurate. The Corsair is dangerous, but ships like the Redeemer, Paladin, Hammerhead, Perseus, or Polaris are still more focused combat platforms.
Cargo and Vehicle Utility
The Corsair has 72 SCU of cargo, which makes it more practical than many ships in its broad class. Official Galactapedia material states that each Corsair comes with a cargo bay that can accommodate a ground exploration vehicle or up to 72 SCU of cargo.
The Corsair can support cargo or vehicle-based exploration, but its cargo bay should be understood as mission utility rather than dedicated freight space.
The important customer expectation is the trade-off: RSI’s Corsair Q&A says the design follows a similar “cargo space versus vehicle storage” trade-off to the Constellation, so players should not expect to fully use secured cargo capacity while also carrying a rover.
Interior and Drake Ownership Experience
The Corsair’s interior is one of its clearer personality points. It feels practical, industrial, and lived-in. It does not try to be luxury. It feels like a ship built for people who expect to work, fight, repair, travel, and improvise.
This matters for players who enjoy immersion. The Corsair feels like a real expedition ship: crew quarters, cargo area, engineering space, weapon racks, turrets, and an aggressive bridge layout all support the idea that this is a ship meant to operate away from safe ports.
Players who want a clean premium interior may prefer the 400i or 600i. Players who want something that feels rougher, cheaper, and more dangerous will usually prefer the Corsair.
Solo and Small-Crew Gameplay
The Corsair can be flown solo, but it becomes better with crew. A solo pilot can travel, fight, land, and run missions, but crew members improve turret coverage, defense, repairs, scanning, and overall survival.
A practical Corsair session usually depends on choosing the right kind of trouble. The pilot has heavy forward firepower, but the ship still needs distance control, careful landing choices, and crew awareness. If the cargo bay is being used for a rover, the team should plan the ground route before landing instead of treating the bay like full freight space. In combat, turret operators help cover angles the pilot cannot hold, while the pilot decides whether to commit, turn away, or escape. In real use, the Corsair feels best when it is treated as a dangerous expedition ship: bring guns, bring gear, land with a plan, and leave before the ship’s size and exposure become a problem.
A practical Corsair crew may include:
| Crew Role | Purpose |
|---|---|
| Pilot | Handles flight, positioning, landing, and main engagement decisions. |
| Co-Pilot / Systems Support | Helps with navigation, shields, scanning, and mission awareness. |
| Turret Operators | Improve defensive coverage and help against fighters or side threats. |
| Ground / Vehicle Player | Supports rover deployment, bunker missions, and away-team gameplay. |
This makes the Corsair a useful ship for solo players who sometimes play with friends. It does not require a large crew like the Carrack, Polaris, or Hammerhead, but it rewards bringing extra players.
Landing and Hangar Practicality
The Corsair’s folding-wing layout helps it fit into medium / size-four hangars. RSI’s official Q&A confirms that with its wings folded upward in landing mode, the Corsair was designed to fit front-entry hangar doors such as those at rest stops, in the same hangar class as ships like the Retaliator and Constellation.
The Corsair looks dramatic in space, but its folding wings help make landing and hangar use more practical than its silhouette first suggests.
Explore Corsair Upgrade Paths
If you prefer to build toward the Drake Corsair from an existing ship, you can view our Star Citizen Corsair CCU Upgrades and plan a more flexible exploration or combat-adventure fleet upgrade path over time.
Corsair vs Other Star Citizen Ships
| Ship Fleet Option | Primary Core Role | Compared with Drake Corsair |
|---|---|---|
| Origin 400i | Luxury Pathfinder | The 400i is cleaner, faster-feeling, and more premium. The Corsair is rougher, more heavily armed, and more aggressive. |
| Origin 600i Explorer | Luxury Expedition Ship | The 600i is larger and more refined. The Corsair is cheaper-feeling, rougher, and more combat-forward. |
| Constellation Aquila | Exploration / Utility | The Aquila is more traditional and RSI-styled. The Corsair has stronger Drake personality and heavier gun-focused appeal. |
| Constellation Taurus | Cargo / Multi-Role | The Taurus is better for cargo and practical profit. The Corsair is better for exploration-style combat utility. |
| Mercury Star Runner | Data Runner / Multi-Role | The MSR is better for data and speed-based utility. The Corsair is better for firepower and rough expedition gameplay. |
| C1 Spirit | Medium Cargo / Daily Utility | The C1 is easier and cleaner for everyday cargo. The Corsair is larger, more dangerous, and more crew-friendly. |
| Carrack | Deep Exploration / Mobile Base | The Carrack is a true expedition platform with broader support features. The Corsair is smaller, rougher, and much easier to use casually. |
Corsair vs Origin 400i
The Origin 400i is better for players who want luxury, comfort, speed-feel, and refined travel. The Drake Corsair is better for players who want heavier firepower, rough utility, and a more aggressive exploration ship. Choose the 400i if ship feel and premium interior matter more. Choose the Corsair if you want a rugged expedition ship with real combat pressure.
Corsair vs Constellation Aquila
The Constellation Aquila is better for players who want a more traditional RSI exploration ship with a familiar utility layout. The Corsair is better for players who want Drake personality, heavier forward firepower, and a rougher adventure-focused experience. Choose the Aquila for classic exploration utility. Choose the Corsair for a more aggressive expedition style.
Corsair vs Constellation Taurus
The Constellation Taurus is better for cargo profit and practical multi-role value. The Corsair is better for exploration-style combat, vehicle-supported missions, and dangerous travel. Choose the Taurus if your priority is hauling and everyday utility. Choose the Corsair if your priority is firepower, Drake style, and expedition gameplay.
Corsair Strengths and Limitations
| Strategic Strengths | Operational Limitations |
|---|---|
| Heavy weapon layout gives the Corsair useful firepower for an exploration ship. | Not as agile or clean as smaller daily drivers. |
| 72 SCU cargo gives useful mission and light-hauling utility. | Not a dedicated cargo-profit ship. |
| Cargo bay can support a ground exploration vehicle or cargo. | Vehicle storage and secured cargo space involve trade-offs. |
| Clear Drake identity makes it feel rugged and memorable. | Interior is functional, not luxury. |
| Good small-crew gameplay with turret and support roles. | Solo pilots will not use all turret coverage. |
| More combat-confident than many exploration ships. | Still not a dedicated gunship or military capital platform. |
| Flight Ready and practical for current gameplay. | Weapon balance and exact control behavior may change across patches. |
Who Should Buy the Corsair?
The Corsair is best for players who want a rugged exploration ship with heavy firepower and useful cargo support. It is especially suitable for Drake fans, combat-focused explorers, small crews, bounty players, bunker teams, and players who want a ship that feels dangerous without moving into a dedicated gunship.
It is also a good choice for players who want an alternative to polished exploration ships. The 400i feels refined. The 600i feels luxurious. The Carrack feels professional and expedition-grade. The Corsair feels rough, direct, and ready to get into trouble.
Players who want cargo profit should look at the Taurus, Starlancer MAX, C2 Hercules, or Hull C. Players who want luxury should choose the 400i or 600i. Players who want a true exploration base should choose the Carrack. But for players who want a Drake expedition ship with teeth, the Corsair remains one of the more appealing ships in Star Citizen.
Corsair FAQ
Is the Drake Corsair worth buying in Star Citizen?
The Corsair is worth buying if you want an exploration ship with heavy firepower, 72 SCU cargo, vehicle utility, and a rugged Drake interior. It is especially appealing for players who want a ship that can travel, fight, carry supplies, and support small-crew missions without feeling too polished or passive.
Is the Corsair Flight Ready?
Yes. CIG’s 2022 chairman letter states that the 2952 IAE debuted two new flyable ships: the Drake Cutter and the Corsair. For product pages, the safe wording is Flight Ready / current gameplay reference, while still noting that balance and specifications may change.
What is the main role of the Corsair?
The Corsair’s main role is expedition and exploration gameplay with heavy combat capability. RSI’s cargo guide describes it as primarily designed as an exploration ship, while also noting that its adaptability makes it useful for cargo runs.
How much cargo does the Corsair have?
The Corsair has 72 SCU of cargo capacity according to official RSI technical material. This makes it useful for supplies, mission cargo, loot, and light trading, but it is not a dedicated hauler.
What weapons does the Corsair have?
Official Corsair technical specs list 4× Size 5 nose hardpoints, 2× Size 4 wing hardpoints, 4× Size 4 dual missile racks, 2 manual turrets, and 1 remote turret. Exact loadouts and control behavior may change through balance updates.
Can the Corsair be used solo?
Yes, the Corsair can be flown solo for basic travel, combat, and missions. However, it is better with crew because turret operators and support roles improve defensive coverage, repairs, and mission efficiency.
Can the Corsair carry a rover?
Yes, the Corsair’s cargo bay can accommodate a ground exploration vehicle or up to 72 SCU of cargo. However, RSI’s Q&A makes clear that cargo space and vehicle storage involve trade-offs, so it should not be marketed as carrying a rover and full secured cargo at the same time.
Is the Corsair good for cargo?
The Corsair is useful for light cargo, supplies, and mission cargo, but it is not a dedicated cargo ship. Players who want profit hauling should look at the Taurus, Starlancer MAX, C2 Hercules, Hull C, or Ironclad.
Is the Corsair good for combat?
Yes, the Corsair is very capable for an exploration ship because of its heavy weapon package. However, it should not be treated as a dedicated gunship. Its best identity is dangerous expedition gameplay, not frontline combat specialization.
Is the Corsair better than the 400i?
The Corsair is better for firepower, rugged utility, and players who want a rougher Drake experience. The 400i is better for luxury, comfort, speed-feel, and refined travel. Choose the Corsair for guns and grit. Choose the 400i for style and comfort.
Should I choose the Corsair or 400i?
Choose the Corsair if you want a rugged Drake expedition ship with heavier firepower, vehicle support, and a rougher adventure feel. Choose the 400i if you want a refined Origin pathfinder with luxury interior design, smoother travel, and a more premium ownership experience. The Corsair is the better combat-adventure choice, while the 400i is the better luxury travel choice.
Is the Corsair better than the Constellation Aquila?
The Corsair is usually more appealing for players who want heavier firepower and Drake personality. The Aquila is more traditional as an RSI exploration ship and may appeal more to players who prefer the Constellation layout and utility style.
Is the Corsair better than the Taurus?
The Taurus is better for cargo and practical multi-role value. The Corsair is better for exploration-style combat and adventure gameplay. Choose the Taurus for profit and utility. Choose the Corsair for firepower and expedition personality.
Is the Corsair better than the Mercury Star Runner?
The Mercury Star Runner is better for speed, data-running identity, and smoother multi-role travel. The Corsair is better for weapon pressure, vehicle-supported missions, and rough exploration. They serve very different player styles.
Does the Corsair have good long-term value?
Yes, the Corsair has useful long-term value for players who enjoy exploration, small-crew gameplay, and combat-ready travel. Its role is easy to understand: a rugged Drake expedition ship with heavy weapons, useful cargo, and vehicle support. It is not the most efficient ship in every category, but it has one of the clearest personalities in Star Citizen.


