From MISC | Max Crew4 | In-Game Status Flight Ready

Starlancer MAX - Standalone Ship

Precio habitual $259.99 USD
Precio de venta $259.99 USD
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Cómo reclamar naves, CCUs, pinturas e items de Star Citizen

Para aceptar este item, debes tener una cuenta en robertsspaceindustries.com. Ten en cuenta que el acceso a Star Citizen requiere un Game Package.

Todos los pedidos se enviarán al correo electrónico que introduzcas al finalizar la compra. Recibirás un email de no-reply@robertsspaceindustries.com con el asunto “Someone sent you a gift from Roberts Space Industries”.

Abre el email y haz clic en el botón azul “Claim Gift” para reclamar tu pedido.

Si quieres que tu pedido se añada a una cuenta RSI diferente de la asociada al correo electrónico que nos proporcionaste, solo tienes que iniciar sesión en la cuenta RSI correcta en otra pestaña antes de reclamar el item. Te recomendamos actualizar la página de RSI para asegurarte de que estás conectado a la cuenta correcta.

Si estás comprando este item como regalo, haz clic derecho en el botón azul “Claim Gift” y copia la dirección del enlace. Asegúrate de haber cerrado sesión en tu cuenta RSI para evitar reclamarlo por accidente.

Instrucciones de seguridad importantes

ATENCIÓN: Todas las naves e items solo se pueden regalar una vez. Una vez reclamado, el item —nave, CCU, pintura, armadura, arma, etc.— quedará vinculado de forma permanente a la cuenta que lo haya aceptado.

Por este motivo, asegúrate de haber iniciado sesión en la cuenta RSI correcta antes de canjear el email de regalo.

Antes de hacer clic en “Claim Gift”, confirma que estás conectado en el mismo navegador a la cuenta RSI específica donde quieres recibir el item.

No nos hacemos responsables si reclamas el item en una cuenta RSI incorrecta.

Cómo aplicar una CCU (Ship Upgrade)

Si has comprado una Cross Chassis Upgrade (CCU) para transformar una nave en otra, sigue estos pasos:

1. Reclama el item

Sigue los pasos de entrega indicados arriba para añadir la CCU a tu RSI Hangar.

2. Encuéntrala en tu Hangar

Ve a la sección “My Hangar” en el sitio web de RSI.

3. Aplica la mejora

Haz clic en la flecha junto a tu CCU para desplegar los detalles.

Después, haz clic en el botón “Apply Upgrade”.

Selecciona la “Source Ship” que quieres mejorar e introduce tu contraseña de RSI para finalizar el proceso.

Nota importante:

El seguro, como LTI, y otros bonus de la nave base original se transferirán a la nueva nave.

Mejorar una nave de menor valor a una nave de mayor valor puede requerir varias CCUs.

Por ejemplo: si compras una mejora de Merchantman a Polaris, te enviaremos dos CCUs: una de Merchantman a Hammerhead y otra de Hammerhead a Polaris.

Cuanto mayor sea la diferencia de precio entre las naves, mayor puede ser el número de CCUs que recibirás.

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Protección de compra

Al comprar en nuestro sitio web, tienes garantizado que recibirás el item correcto exactamente tal y como aparece en la descripción del producto.

Si no podemos entregar el item, te ofreceremos un reemplazo o un reembolso completo. Podrás elegir la opción que prefieras.

Protección posventa

Todos los items que vendemos provienen de nuestro propio stock y están cubiertos por nuestra política de protección posventa.

Si ocurre algún problema con un item durante la entrega o dentro de los 6 meses posteriores a la entrega completada, realizaremos una investigación.

Si se determina que el problema fue responsabilidad nuestra, te ofreceremos un reemplazo o un reembolso.

En la mayoría de los casos, esto puede traducirse en un reemplazo completo, un reembolso completo o una mejora a un item superior si no hay disponible un reemplazo exacto.

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Si tienes alguna pregunta, necesitas ayuda con tu pedido o buscas una solución rápida, nuestro equipo estará siempre disponible para ayudarte. Sea la hora que sea, estamos a solo un clic para darte el soporte que necesitas.

Únete ahora a nuestro Discord y vive la experiencia LTI Hangar.

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Por qué los jugadores eligen LTI Hangar

Entrega rápida de naves, soporte real y un proceso claro mediante RSI Gift — diseñado para jugadores de Star Citizen que quieren comprar de forma más fácil, segura y sin complicaciones.

Entrega media en 20–30 minutos

Soporte en Discord 24/7

Equipo gamer con más de 10 años de experiencia

Compra segura: stock propio, sin vendedores externos

Soporte posventa fiable

Seguimiento del pedido en tiempo real

  • Diferencias entre Original Concepts, Standalone Ships y naves CCU’d

  • ¿Tienes dudas sobre si la nave que vas a comprar ya está flight ready? Revisa la Loaner Matrix oficial.

Preguntas frecuentes

¿Cuánto suele tardar la entrega?

Los pedidos de naves, CCU, pinturas e items de Star Citizen normalmente se entregan en 20–30 minutos.

En casos raros, la entrega puede tardar hasta 12 horas por alta demanda, límites de RSI Gift, estado de la cuenta o verificaciones manuales.

Normalmente, no permitimos que la entrega de una nave supere las 12 horas, salvo que haya un problema excepcional, como limitaciones del sistema de RSI, restricciones de la cuenta o una verificación pendiente del cliente.

¿Mi pedido de nave está protegido?

Sí. La seguridad y la fiabilidad son nuestra prioridad.

Todas las naves de LTI Hangar salen de nuestro propio stock. No trabajamos con vendedores externos ni con proveedores terceros desconocidos.

Cada entrega queda registrada de forma clara, para que el proceso pueda revisarse y rastrearse si necesitas soporte. También ofrecemos 6 meses de protección posventa para problemas elegibles relacionados con la entrega.

Este control de stock propio, entrega trazable y protección posventa no es algo habitual en muchos marketplaces de terceros. Por eso, muchos jugadores eligen LTI Hangar para comprar naves de Star Citizen de forma más segura y con mayor tranquilidad.

¿Qué es la protección posventa de 6 meses?

Si ocurre algún problema con un item durante la entrega o dentro de los 6 meses posteriores a la entrega completada, investigaremos el caso.

Si confirmamos que el problema fue responsabilidad nuestra, te ofreceremos un reemplazo o un reembolso.

Para revisar el caso, puede que necesitemos pruebas como capturas de tu RSI Hangar, detalles del pedido o registros del RSI Hangar Log.

El RSI Hangar Log nos ayuda a comprobar el historial de la nave, por ejemplo si fue reclamada, melted, transferida, intercambiada o modificada después de la entrega.

¿Por qué otros marketplaces no suelen ofrecer esto?

Muchos marketplaces dependen de vendedores externos o de inventario mezclado, lo que dificulta rastrear cada entrega con claridad.

En LTI Hangar, todas las naves salen de nuestro propio stock y cada pedido tiene registros claros de entrega. Por eso podemos ofrecer un soporte más seguro, fiable y con protección posventa de hasta 6 meses.

¿Puedo pedir un reembolso después de reclamar la nave, CCU, pintura o item?

Una vez reclamado el RSI Gift, la nave, CCU, pintura o item queda vinculado a la cuenta RSI que lo ha aceptado.

Por las limitaciones del sistema de regalos de Star Citizen, un item reclamado normalmente no puede volver a enviarse, devolverse, revertirse ni transferirse a otra cuenta. Por eso, los items ya reclamados normalmente no pueden cancelarse ni reembolsarse.

Solo podremos ofrecer una corrección, reemplazo o reembolso si confirmamos que el problema fue responsabilidad nuestra, por ejemplo si se envió un item incorrecto, hubo un error de entrega o existe otro problema de entrega verificado causado por nosotros.

Antes de hacer clic en “Claim Gift”, asegúrate de estar conectado a la cuenta RSI correcta. Si el regalo se reclama en una cuenta equivocada, normalmente no podrá moverse a otra cuenta.

¿Qué pasa si recibo una nave, CCU, pintura o item equivocado?

Si comprobamos que el item incorrecto fue entregado por un error nuestro, revisaremos el caso y te ofreceremos una solución: corrección, reemplazo o reembolso, según corresponda.

Para poder revisarlo, contáctanos con tu número de pedido, el email usado al finalizar la compra y capturas claras de tu RSI Hangar.

Why are the names of the Star Citizen ships I received different?

Una nave o vehículo Standalone CCU’ed es una nave o vehículo completo. ¡No es una mejora!

CCU’ed simplemente significa que se creó mejorando una nave o vehículo más pequeño hasta convertirlo en el modelo que estás comprando.

Ten en cuenta también que, en el correo de regalo, solo aparecerá el nombre de la nave utilizada como base para la mejora. No te preocupes: la nave real que verás en tu hangar será exactamente la que has pedido.

Por ejemplo, así es como se ve una Polaris CCU’ed en el hangar del sitio web de RSI.

CÓMO FUNCIONA

Rápido, sencillo y seguro. Descubre cómo funciona.

¿QUÉ TAN SEGURO ES?

La seguridad es nuestra máxima prioridad.

A diferencia de otras webs, solo trabajamos con stock propio. No aceptamos vendedores externos ni terceros en nuestra plataforma.

Así podemos ofrecer una experiencia de compra más segura, mayor tranquilidad y entregas mucho más rápidas.

¿QUÉ TAN SEGURO ES?

La entrega se realiza a través del sistema de RSI Gift.

Después de hacer tu pedido, enviaremos el item al email que usaste en el checkout.

Cuando recibas el correo de regalo de RSI, ábrelo y haz clic en “Claim Gift”. El item se añadirá automáticamente a la cuenta RSI en la que estés conectado.

PROTECCIÓN POSVENTA

Todos nuestros items salen de stock propio y están cubiertos por nuestra política de protección posventa.

Si ocurre algún problema durante la entrega o dentro de los 6 meses posteriores a la entrega completada, revisaremos el caso.

Si confirmamos que el problema fue causado por nuestra parte, te ofreceremos un reemplazo o un reembolso.

CONTÁCTANOS

¡Star Citizen es un universo enorme y complejo!

Si tienes alguna pregunta, nuestro equipo estará encantado de ayudarte. Estamos online 24/7 para darte soporte en cualquier momento.

Únete también a nuestro Discord para conseguir más códigos de descuento y participar en sorteos exclusivos.

MISC Starlancer MAX Standalone Ship Gameplay Guide

The MISC Starlancer MAX is a large long-range cargo ship built for Star Citizen players who want useful freight capacity, comfortable living space, deep-space travel utility, and a more modern upgrade path from the Freelancer MAX. Designed by Musashi Industrial and Starflight Concern, the Starlancer MAX is not a pure combat ship or capital-scale hauler. It is a practical multi-crew freighter made for players who want to move meaningful cargo while still having enough ship utility for longer journeys.

Unlike the Hull C, which focuses on station-to-station bulk freight, or the C2 Hercules, which focuses on large vehicle and cargo transport, the Starlancer MAX sits in a more manageable middle ground. It offers 224 SCU cargo capacity, internal cargo access, long-range ship comfort, and enough defensive capability to feel more complete than a basic hauler. RSI’s official Starlancer MAX Q&A lists the ship at 224 SCU total cargo, split between 96 SCU in the rear and 128 SCU in the MAX-specific cargo hold.

Build Your MISC Cargo Fleet with the Starlancer MAX

The Starlancer MAX is one of the more useful choices for players who want a large cargo ship without jumping directly into very large haulers like the C2, Hull C, or Ironclad. If you are looking to acquire this MISC long-range freighter, you can explore our available options in the Star Citizen Ships and Vehicles Collection.

Starlancer MAX Key Specifications

Engineered for reliable deep-space transport, the Starlancer MAX blends signature MISC hull durability with an expansive split-hold freight configuration.

Specification MISC Starlancer MAX Gameplay Meaning
Manufacturer Musashi Industrial and Starflight Concern / MISC A practical manufacturer known for industrial ships, long-range utility, and dependable civilian design.
Role Long-Range Cargo / Medium-Large Freight Ship Built for cargo hauling, deep-space logistics, and comfortable multi-role transport.
Status Flight Ready / Current Gameplay Reference RSI IAE 2954 material presented the Starlancer MAX as available to test-fly, and Alpha 4.0.2 patch notes mention the Starlancer MAX being added to PU shops.
Cargo Capacity 224 SCU Useful cargo space for trading, supply runs, mission cargo, and general freight.
Cargo Layout 96 SCU rear + 128 SCU MAX cargo hold Gives the ship separated cargo areas instead of one simple box bay.
Dimensions 83m length reference Large enough to feel like a serious freighter while remaining below C2 or Hull C scale.
Crew Style Small-Crew / Multi-Crew Friendly Works for solo owners in basic use, but feels better with crew support.
Core Gameplay Cargo, long-range travel, logistics, small-group operations Best used as a practical freight ship with living space and better range than smaller haulers.
Ship Identity Bigger brother of the Freelancer MAX RSI Q&A describes the Starlancer MAX as a clear step up from the Freelancer MAX in weapons, defense, and amenities.

Note: Star Citizen ship specifications may change during future patches and balance updates. For product pages, exact cargo layout, weapons, components, and performance should be treated as gameplay-reference information rather than permanent final numbers.

What Makes the Starlancer MAX Valuable?

The Starlancer MAX is valuable because it gives cargo players a useful balance of capacity, comfort, range, and usability. It carries far more than smaller haulers, but it does not feel as specialized or restrictive as the Hull C. It also feels more personal and livable than many pure freight ships.

Its main appeal is the 224 SCU cargo capacity. That is enough to make trading and logistics runs feel meaningful, while still keeping the ship smaller and more manageable than heavy haulers like the C2 Hercules or Ironclad.

The Starlancer MAX also has clear long-range appeal. RSI’s official Starlancer MAX page describes the Starlancer series as built for deep-space operations, with strong quantum and jump-drive capability and the sturdy MISC design style players expect.

Long-Range Cargo Gameplay Role

The Starlancer MAX’s main role is long-range cargo hauling. It is designed for players who want to carry enough freight to make hauling worthwhile while still having a ship that feels comfortable for extended travel.

Gameplay Use Why the Starlancer MAX Fits
Cargo trading 224 SCU gives it better earning potential than smaller haulers.
Supply runs Good for moving equipment, mission cargo, and organization supplies.
Deep-space logistics Long-range ship identity makes it suitable for routes beyond simple local hauling.
Small-group gameplay Interior space and crew support make it better for friends than cockpit-only cargo ships.
Freelancer MAX upgrade path Feels like the natural next step for players who like MISC cargo ships.
Daily large-ship use More manageable than C2, Hull C, Ironclad, or capital-scale logistics ships.

The Starlancer MAX should not be treated as a pure bulk hauler. Its value is not only SCU. Its value is the combination of cargo, range, comfort, and practical ownership.

Cargo Capacity and Layout

The Starlancer MAX’s 224 SCU cargo capacity is its main selling point. RSI’s Q&A breaks this into 96 SCU in the rear and 128 SCU in the MAX-specific cargo hold, which gives the ship a more specialized cargo layout than many simple haulers.

The Starlancer MAX is the cargo-focused Starlancer variant, built for players who want serious freight capacity without moving into heavy-hauler complexity.

This makes the Starlancer MAX useful for players who want better cargo value but do not want to move into ships that require station-only logistics or much larger crew planning.

Comfort and Long-Session Utility

One reason players like the Starlancer MAX is that it feels more like a livable long-range ship than a simple cargo box. Compared with smaller freighters, it gives players more of a “home ship” feeling.

This matters for players who want to run routes, travel between systems, carry supplies, and spend longer sessions away from major stations. The Starlancer MAX is not an exploration ship, but it does feel more comfortable for travel than many short-range freight ships.

The Starlancer MAX is a freighter that feels built for distance, not just for loading cargo and leaving the hangar.

Solo and Small-Crew Gameplay

The Starlancer MAX can be used by a solo owner for basic cargo and travel gameplay, but it is better with support. A second or third player can help with navigation, cargo awareness, defensive systems, turrets, scanning, or route safety.

A practical Starlancer MAX cargo run usually starts with route planning rather than simply filling the ship. The pilot needs to decide whether the route is worth the cargo risk, how long the ship will sit exposed while loading, and whether the separated cargo areas should be used for different supplies or mission items. A co-pilot can watch systems and route safety, while a cargo-focused player can help keep loading and unloading organized.

Crew Role Purpose
Pilot Handles flight, landing, route planning, and cargo runs.
Co-Pilot Supports navigation, shields, systems, and situational awareness.
Cargo Handler Helps with loading, unloading, and cargo organization.
Turret / Defense Operator Improves survival during risky routes or hostile encounters.

This makes the Starlancer MAX a useful ship for solo players who sometimes play with friends. It does not demand a large crew every time, but it becomes more useful and safer when crewed.

Defense and Risk Management

The Starlancer MAX is not a combat ship, but it is more confident than many smaller haulers. RSI’s Q&A describes it as a step up from the Freelancer MAX not only in cargo, but also in weapons, defense, and amenities. That does not mean it should be sold as a gunship. The Starlancer MAX’s weapons and defensive systems are there to help it survive cargo routes, discourage attackers, and buy time to escape.

The Starlancer MAX can defend itself better than a small freighter, but its main value is cargo and long-range logistics, not frontline combat.

Explore Starlancer MAX Upgrade Paths

If you prefer to build toward the Starlancer MAX from an existing ship, you can view our Star Citizen Starlancer MAX CCU Upgrades and plan a more flexible cargo fleet upgrade path over time.

Starlancer MAX vs Other Star Citizen Ships

Comparing intermediate freight options highlights where the Starlancer platform optimizes cargo handling and operational range.

Ship Fleet Option Primary Core Role Compared with Starlancer MAX
Freelancer MAX Medium Cargo The Freelancer MAX is smaller and easier to handle. The Starlancer MAX is the larger, more comfortable, and more capable upgrade.
Starlancer TAC Tactical Patrol / Combat Support The TAC is better for combat, medical support, jump seats, and snub utility. The MAX is better for cargo hauling.
Constellation Taurus Cargo / Multi-Role The Taurus is more compact and has strong multi-role firepower. The Starlancer MAX offers a more modern long-range cargo experience and more cargo capacity.
C2 Hercules Heavy Cargo / Vehicle Transport The C2 carries far more cargo and vehicles. The Starlancer MAX is more manageable and better for players who do not need C2 scale.
Hull C Heavy Bulk Freight The Hull C is better for massive station-to-station hauling. The Starlancer MAX is more flexible and easier for general use.
Caterpillar Modular Cargo / Utility The Caterpillar has stronger modular personality. The Starlancer MAX feels more modern, cleaner, and more comfortable for long-range hauling.
Ironclad Armored Heavy Freight The Ironclad is much larger and more focused on protected heavy cargo. The Starlancer MAX is easier to operate and better for smaller cargo crews.

Starlancer MAX vs Freelancer MAX

The Freelancer MAX is smaller, cheaper, and easier to handle for players who want a simple medium cargo ship. The Starlancer MAX is the larger upgrade, with more cargo capacity, more comfort, and a stronger long-range ship identity. If you want compact cargo gameplay, the Freelancer MAX is easier to justify. If you want a bigger MISC freighter for longer routes and small-crew logistics, the Starlancer MAX has the clearer role.

Starlancer MAX vs Starlancer TAC

The Starlancer TAC is better for combat support, medical beds, jump seats, and Fury-sized hangar utility. The Starlancer MAX is better for cargo hauling, supply movement, and long-range freight work. Choose the TAC if your gameplay is about patrols, bunkers, escort, and squad support. Choose the MAX if your priority is cargo, trading, and practical logistics.

Starlancer MAX vs C2 Hercules

The C2 Hercules is better for high-volume cargo and vehicle transport because it carries far more cargo and has large ramp access. The Starlancer MAX is smaller, more comfortable, and easier to manage for players who do not need C2 scale. If your goal is maximum practical hauling and vehicle movement, the C2 is stronger. If you want a long-range MISC freighter that sits between medium haulers and heavy cargo ships, the Starlancer MAX is easier to own.

Starlancer MAX Strengths and Limitations

Strategic Strengths Operational Limitations
224 SCU cargo gives the Starlancer MAX useful hauling value. Much less cargo than C2, Hull C, or Ironclad.
More comfortable and long-range focused than many smaller haulers. Not a dedicated combat ship.
Natural upgrade path from the Freelancer MAX. Larger size makes it less nimble than smaller daily ships.
Small-crew friendly without requiring capital-ship staffing. Full defensive value improves with crew support.
Good balance between cargo, range, and everyday usability. Not as specialized as pure cargo or pure combat ships.
Flight Ready / current gameplay value makes it easier to recommend. Exact specs and balance may change across patches.

Who Should Buy the Starlancer MAX?

The Starlancer MAX is best for players who want a practical cargo ship with more capacity and comfort than medium haulers, but who do not want the size and complexity of very large freight ships. It is especially suitable for traders, solo cargo players, small crews, Freelancer MAX owners, organization logistics players, and anyone who wants a long-range MISC freighter with a clean modern feel.

It is also a useful choice for players who want one ship that can support normal gameplay without being too narrow. You can use it for cargo runs, supply movement, travel, light group logistics, and safer long-distance hauling. Players who want maximum cargo profit should consider the C2, Hull C, or Ironclad. Players who want combat and medical support should look at the Starlancer TAC. But for players who want a balanced cargo-focused Starlancer, the MAX is the clearer choice.

Starlancer MAX FAQ

Is the Starlancer MAX worth buying in Star Citizen?

The Starlancer MAX is worth buying if you want a long-range cargo ship with 224 SCU capacity, good comfort, and a practical small-crew layout. It is not the largest hauler in the game, but it offers a useful balance between cargo capacity and usability.

What is the main role of the Starlancer MAX?

The Starlancer MAX’s main role is cargo hauling and long-range logistics. It is designed to move freight, supplies, mission cargo, and trade goods while still offering more comfort and defensive confidence than smaller haulers.

Is the Starlancer MAX Flight Ready?

The safest wording is Flight Ready / current gameplay reference. RSI IAE 2954 material presented the Starlancer MAX as test-flyable, and Alpha 4.0.2 patch notes mention the Starlancer MAX being added to PU shops.

How much cargo does the Starlancer MAX have?

The Starlancer MAX has 224 SCU total cargo capacity. RSI’s official Q&A says this is split between 96 SCU in the rear and 128 SCU in the MAX-specific cargo hold.

Is the Starlancer MAX better than the Freelancer MAX?

The Starlancer MAX is generally the larger and more capable upgrade. RSI’s Q&A says calling it the bigger brother of the Freelancer MAX would not be a stretch, because it steps up in weapons, defense, and amenities.

Is the Starlancer MAX better than the Starlancer TAC?

The Starlancer MAX is better for cargo hauling. The Starlancer TAC is better for combat support, medical utility, infantry jump seats, and snub-hangar gameplay. Choose the MAX for freight. Choose the TAC for tactical support.

Should I choose the Starlancer MAX or Starlancer TAC?

Choose the Starlancer MAX if your main goal is cargo hauling, trading, supply runs, and long-range logistics. Choose the Starlancer TAC if you want combat support, medical beds, infantry jump seats, patrol gameplay, and Fury-sized hangar utility. The MAX is the better cargo ship, while the TAC is the better tactical support ship.

Can the Starlancer MAX be used solo?

Yes, the Starlancer MAX can be used by a solo player for basic cargo and travel gameplay. However, crew support improves defensive coverage, cargo handling, and route safety, especially when carrying valuable freight.

Is the Starlancer MAX good for cargo?

Yes. Cargo is the Starlancer MAX’s main purpose. Its 224 SCU capacity makes it useful for trading, supply runs, and organization logistics without becoming as large or specialized as a Hull C or C2 Hercules.

Is the Starlancer MAX good for combat?

The Starlancer MAX can defend itself, but it should not be treated as a combat ship. Its weapons and defenses are there to protect cargo runs and help the ship survive, not to replace a gunship.

Is the Starlancer MAX better than the C2 Hercules?

The C2 Hercules is much better for high-volume cargo and vehicle transport. The Starlancer MAX is smaller, more manageable, and better suited for players who want a comfortable long-range freighter without C2 scale.

Is the Starlancer MAX better than the Hull C?

The Hull C is better for massive station-to-station freight. The Starlancer MAX is better for more flexible general cargo use, smaller crews, and players who want internal cargo utility rather than external bulk freight.

Does the Starlancer MAX have good long-term value?

Yes, the Starlancer MAX has useful long-term value for cargo players who want a practical, comfortable, long-range freighter. Its role is clear, its cargo capacity is meaningful, and it fits a useful space between medium haulers and heavy freight ships.

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