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Häufig gestellte Fragen
Wie lange dauert die Lieferung in der Regel?
Star Citizen Schiffe, CCUs, Paints und Items werden normalerweise innerhalb von 20–30 Minuten geliefert.
In seltenen Fällen kann die Lieferung bis zu 12 Stunden dauern – zum Beispiel bei hohem Bestellvolumen, RSI-Gifting-Limits, Account-Status-Problemen oder wenn eine manuelle Prüfung erforderlich ist.
Schiff-Lieferungen überschreiten in der Regel nicht 12 Stunden, außer es gibt besondere Gründe wie RSI-Systemlimits, Account-Einschränkungen oder eine notwendige Kundenverifizierung.
Ist meine Schiff-Bestellung abgesichert?
Ja. Sicherheit und Zuverlässigkeit stehen bei uns an erster Stelle.
Alle Schiffe, die du bei LTI Hangar kaufst, stammen aus unserem eigenen Bestand – ohne externe Verkäufer oder unbekannte Drittanbieter.
Jede Schiff-Bestellung wird mit klaren Liefernachweisen bearbeitet. So kann der Ablauf bei Support-Anfragen überprüft und nachvollzogen werden. Für berechtigte Probleme im Zusammenhang mit der Lieferung bieten wir außerdem einen 6-monatigen After-Sale-Schutz.
Diese Kombination aus eigenem Bestand, nachvollziehbarer Lieferung und After-Sale-Schutz bieten viele Drittanbieter-Marktplätze nicht in dieser Form. Genau deshalb wählen viele Kunden LTI Hangar für sicherere Star Citizen Schiff-Käufe.
Was bedeutet unser 6-monatiger After-Sale-Schutz?Warum bieten viele andere Marktplätze diesen Schutz nicht an?
In dem äußerst seltenen Fall, dass während der Lieferung oder innerhalb von bis zu 6 Monaten nach abgeschlossener Lieferung ein Problem mit einem Item auftritt, prüfen wir den Fall sorgfältig.
Wenn festgestellt wird, dass das Problem durch einen Fehler unsererseits verursacht wurde, bieten wir entweder einen Ersatz oder eine Rückerstattung an.
Damit wir den Fall korrekt prüfen können, kann es erforderlich sein, dass du uns relevante Nachweise zur Verfügung stellst, z. B. Screenshots aus deinem RSI Hangar, Bestelldetails und Einträge aus dem RSI Hangar Log.
Das RSI Hangar Log kann dabei helfen, den Status und die Historie eines Schiffs nachzuvollziehen – zum Beispiel, ob das Item geclaimt, getauscht, gemeltet, übertragen oder nach der Lieferung anderweitig verändert wurde.
Wir prüfen die von dir bereitgestellten Nachweise, um die Ursache des Problems zu bestimmen.
Dieses Maß an Schutz wird von vielen Drittanbieter-Marktplätzen nicht in dieser Form angeboten, da sie häufig mit externen Verkäufern oder gemischten Inventarquellen arbeiten.
Bei LTI Hangar stammen alle Schiffe aus unserem eigenen Bestand, und jede Bestellung verfügt über klare Liefernachweise. Dadurch können wir sichereren und zuverlässigeren Support bieten.
Kann ich nach dem Einlösen von Schiffen, CCUs, Paints oder Items eine Rückerstattung beantragen?
Sobald das RSI-Geschenk eingelöst wurde, sind das Schiff, die CCU, der Paint oder das Item an das empfangende RSI-Konto gebunden. Aufgrund der Einschränkungen des Star Citizen Gifting-Systems kann ein eingelöstes Schiff normalerweise nicht erneut verschenkt, zurückgegeben, rückgängig gemacht oder erneut geliefert werden.
Aus diesem Grund sind bereits eingelöste Items normalerweise nicht für eine Stornierung oder Rückerstattung berechtigt.
Eine Korrektur, ein Ersatz oder eine Rückerstattung kann nur angeboten werden, wenn wir bestätigen, dass das Problem durch uns verursacht wurde – zum Beispiel durch einen falsch gesendeten Artikel, einen Lieferfehler oder ein anderes nachweisbares Lieferproblem auf unserer Seite.
Bitte stelle vor dem Einlösen des RSI-Geschenks sicher, dass du im richtigen RSI-Konto angemeldet bist. Sobald das Geschenk auf dem falschen Konto eingelöst wurde, kann es normalerweise nicht auf ein anderes Konto übertragen werden.
Was passiert, wenn ein falsches Schiff, eine falsche CCU, ein falscher Paint oder ein falsches Item geliefert wurde?
Wenn wir bestätigen, dass aufgrund eines Fehlers unsererseits ein falsches Item geliefert wurde, prüfen wir den Fall und bieten – sofern zutreffend – eine Korrektur, einen Ersatz oder eine Rückerstattung an.
Bitte kontaktiere uns mit deiner Bestellnummer, der beim Checkout verwendeten E-Mail-Adresse und klaren Screenshots aus deinem RSI Hangar.
Warum sehe ich andere Schiffsnamen in meinem RSI Hangar?
Standalone CCU’d Ship
Ein Standalone CCU’d Ship ist ein vollständiges Ship oder Vehicle. Es ist kein Upgrade!
CCU’d bedeutet nur, dass dieses Ship erstellt wurde, indem ein kleineres Ship oder Vehicle auf das Ship upgegradet wurde, das du kaufst.
Bitte beachte außerdem: In der Gift-E-Mail wird möglicherweise nur das Base Ship angezeigt, das für das Upgrade verwendet wurde.
Keine Sorge – das tatsächliche Ship, das du in deinem Hangar siehst, ist das Ship, das du bestellt hast.
Zum Beispiel sieht ein CCU’d Polaris im Hangar auf der RSI-Website so aus:
SO FUNKTIONIERT ES
Schnell, einfach und sicher – erfahre, wie es funktioniert!
RSI Meteor Standalone Ship Gameplay Guide
The RSI Meteor is a single-seat medium fighter engineered for Star Citizen players who demand devastating forward firepower, aggressive Roberts Space Industries styling, high straight-line speed, and a compact alternative to cumbersome heavy fighters. This focused combat machine is designed entirely to control the opening exchange of an engagement with lightning velocity, relentless nose pressure, and massive pilot-controlled weaponry. It is explicitly not a cargo vessel, daily utility runabout, deep-space exploration ship, or a quantum-enforcement interdictor.
Official store documentation outlines the Meteor as a premier tactical choice from Roberts Space Industries, mixing relentless pacing with dense hardpoints. Utilizing live community reference metrics under Alpha 4.8.2, this nimble frame strips out heavy grid mechanics to maximize raw velocity and front-loaded hardpoint destruction.
The Meteor is the RSI fighter you choose when you want a fast, heavy-forward-firepower solo combat ship — not multi-role cargo utility, quantum interdiction systems, or ultra-light turn-rate agility.
Build Your RSI Fighter Fleet with the Meteor
The RSI Meteor offers solo combat pilots an uncompromising edge in front-line system pressure loops. Secure this lethal attack vessel for your permanent fleet by exploring available configurations in our Star Citizen Ships and Vehicles Collection.
Meteor Key Specifications
| Specification | RSI Meteor | Gameplay Meaning |
|---|---|---|
| Manufacturer | Roberts Space Industries / RSI | Classic human legacy aerospace contractor known for clean, industrial geometric lines and military hardware. |
| Role | Medium Fighter | Pure combat-centric specialization. Completely excludes trade loop, industrial extraction, or support mechanics. |
| Status | Flight Ready / current gameplay reference | Fully flyable across universe servers. Active weapon velocity curves, engine metrics, and missile tracking scale per patch. |
| Crew Capacity | 1 Pilot | Completely solo-operated layout; does not require turret crew coordination or co-pilot upkeep. |
| Cargo Capacity | 0 SCU | No integrated cargo grid functionality. Unsuitable for bulk trading or local transport boxes. |
| Dimensions Reference | 30m Length / 17m Width / 8m Height | Compact medium fighter profile leveraging a sleek geometric silhouette to present a difficult forward profile to enemies. |
| Primary Weapons | 2× Bespoke Size 5 forward mounts | The definitive selling point of the chassis, rewarding strict aim discipline and aggressive strafe lines over casual brawling. |
| Primary Weapon Options | Leonids Ballistic Cannons / Echion Laser Repeaters | Allows pilots to pivot between massive armor-piercing kinetic bursts or high-uptime shield suppression energy. |
| Secondary Weapons | 4× Size 3 fixed/gimbal gun hardpoints | Provides heavy backup fire to supplement the primary bespoke mounts during extended engagement loops. |
| Missile Ordnance | 4× Size 4 missile hardpoints + auxiliary racks | Grants considerable opening strike power, forcing defensive countermeasure usage before gun solutions lock. |
| Speed Profile | High straight-line speed reference | Enables fast target approach and quick breakaway resets, but does not replicate light fighter turn-circle matrices. |
| Habitation Interior | Compact solo interior space | Includes living amenities and component bays for individual pilot operation, avoiding a cramped cockpit feel. |
| Core Gameplay | Fast strike pressure, solo medium bounties, fleet intercept | Highly optimized for solo combat pilots who prioritize extreme burst damage patterns and velocity control. |
Note: Combat balancing, shield mitigation tables, component health pools, and handling thresholds receive regular updates over the course of development. Factual parameters should be cross-referenced with live patch behaviors.
What Makes the Meteor Valuable?
The distinct market value of the Meteor stems from its ability to offer single-seat pilots heavy fighter firepower thresholds inside an agile medium hull profile. While traditional medium alternatives prioritize balanced omnidirectional thruster tracking or multi-role cross-utility, the Meteor focuses entirely on forward velocity and concentrated nose destruction.
The ultimate hallmark of the chassis lies in its dual bespoke Size 5 primary weapons array, fully reinforced by four supplemental Size 3 hardpoints and a substantial missile payload. Community flight analytics note its unique crossover footprint, which blends the high forward strike profile of a heavy hunter with the straight-line response curves of a sleek interceptor.
The Meteor is not the fighter you buy to do everything. It is the fighter you buy to hit first, apply pressure, and control the opening exchange.
This clear operational focus ensures it doesn't try to compete with multi-crew flagships like the Constellation or interdiction systems like the Mantis. Instead, it serves as an uncompromising solo combat platform tailored for pilots who demand immediate target melting capability.
Medium Fighter Gameplay Role
In the live universe sandbox, the Meteor functions as an aggressive tip-of-the-spear solo frame. It sits perfectly in the gap for pilots who want greater structural durability and kinetic punch than an agile light fighter, but want to avoid the slower rotational rates and crew overhead of heavy dual-seat variants.
Operational applications for the Meteor fleet include:
| Gameplay Use | Why the Meteor Fits |
|---|---|
| Solo Sector Patrols | Provides one pilot total direct control over 100% of the onboard fire matrices without turret dependence. |
| Bounty Hunting Escalation | Bespoke Size 5 mounts pierce large PvE shields efficiently, simplifying high-threat targets. |
| Boom-and-Zoom Intercepts | Leverages high top-end straight speed profiles to dictate engagement engagement pacing. |
| Anti-Medium Supremacy | Outguns similarly sized hulls during direct head-on firing sweeps by sheer volumetric weight. |
| Rapid Sector Responding | Enables intercept configurations to punch into local grid skirmishes, deliver payloads, and break clean. |
Heavy Forward Firepower Dynamics
The entire combat envelope of the Meteor revolves around its unique nose assembly. With two bespoke Size 5 primary guns acting as the main offensive anchor, this ship forces opponents to respect its forward-facing cone or suffer rapid hull breach scenarios.
The Meteor rewards pilots who can line up shots and control the first pass, because its main value is concentrated in forward-facing damage.
This structural focus demands strict flight tracking discipline. Because its threat potential is localized heavily to the front arc, maintaining target acquisition during high-G drift runs is essential to unlocking the true capabilities of the hull.
Leonids vs Echion Primary Weapon Architecture
The Meteor's unique bespoke Size 5 hardpoints adapt to two distinct tactical damage identities depending on your target objectives:
| Bespoke Selection | Operational Focus | Tactical Impact |
|---|---|---|
| Leonids Ballistic Cannons | Extreme shield penetration burst | Bypasses energy defensive layers to inflict immediate structural damage, balanced by ammunition capacity. |
| Echion Laser Repeaters | High sustained energy tracking | Delivers constant shield pressure and infinite weapon uptime, optimal for long patrol sweeps. |
Missile Delivery and Suppression Packages
Complementing its heavy nose arrays, the Meteor fields a dense missile payload configuration. Housing four Size 4 missile hardpoints alongside dual fixed racks built for Size 2 ordinances, it enables pilots to disrupt target evasion profiles, break initial shield integrity, and overwhelm hostile point defense screens during high-speed approaches.
The Meteor is most useful when its guns and missiles are used together to force a fast, uncomfortable fight.
Velocity Profiles and Attack Styles
The Meteor stands apart from standard medium brawlers by commanding an impressive 229 m/s SCM speed rating alongside a blistering 1,405 m/s maximum straight-line velocity profile. This places the ship squarely into a high-speed strike role, allowing pilots to disengage, open distance, reset component cooling cycles, and re-engage entirely on their own terms.
However, pilots must recognize that raw linear speed does not directly translate into ultra-light dogfighting turn rates. Agile light interceptors can still win positional battles if a Meteor pilot gets lured into a stationary turning match rather than maintaining clean velocity-driven energy tactics.
Habitation Interior and Long-Range Pilot Comfort
An uncommon benefit of the Meteor design is its integrated solo habitation cabin. Unlike standard cockpit-only medium variants that confine pilots to their flight chairs, the Meteor contains a dedicated single sleeping berth, integrated bathroom, compact kitchenette space, dedicated armor suit locker, secure weapon racks, and convenient tool storage alcoves alongside internal engineering access corridors. This added utility provides single pilots with structural comfort during extended regional operations.
Zero Cargo Boundaries
Despite featuring an internal walkable habitation area, the Meteor maintains an absolute 0 SCU physical cargo allocation. The interior layout is carefully arranged to house high-output military avionics and weapon feed lines; it offers no accommodation for commodity freight handling, delivery box farming, or mining extractions.
The Meteor is a fighter only. It is not for hauling, box delivery, vehicle transport, medical support, mining, salvage, or cargo trading.
Solo Flight Execution
Designed from the ground up for independent vanguard operations, the Meteor handles cleanly without crew scheduling overhead. Operating this ship efficiently requires precise execution across several key tactical focal points:
A practical Meteor fight should feel like a fast forward-pressure run, not a light-fighter duel. The pilot needs to choose the approach angle, bring the nose onto target, use the Size 5 guns when the firing window is clean, and avoid getting stuck in a turning fight where smaller ships can punish the Meteor. Missiles can help force a reaction before or during the first pass, but the ship’s real value comes from combining speed, aim, and forward damage. After the opening exchange, a good Meteor pilot should know when to reset, reposition, and re-enter instead of trying to brawl endlessly. In real use, the Meteor rewards attack timing and shot discipline more than simple aggression.
Chassis Comparisons: Meteor vs Mantis
While the Meteor shares structural hull lines and visual engineering DNA with the RSI Mantis framework, their tactical roles in space are completely separate:
| Ship | Core Operational Loop | Primary Toolset |
|---|---|---|
| RSI Meteor | High-speed strike fighter combat | Bespoke Size 5 weapon matrices, Size 3 gun mounts, heavy missile racks. |
| RSI Mantis | Quantum enforcement and snare operations | Integrated QED field generators to trap ships out of quantum travel routes. |
Meteor vs Mirai Guardian
When stacked against solo combat heavy frames like the Mirai Guardian, the Meteor emphasizes a completely different method of attack:
Choose the Meteor if you want a faster, sharper RSI medium strike fighter. Choose the Guardian if you want a heavier, more traditional solo heavy fighter platform.
Meteor vs Vanguard Warden
Comparing the single-seat Meteor to the massive long-range Vanguard Warden highlights distinct design philosophies:
Choose the Meteor for compact, agile solo forward firepower. Choose the Warden for multi-crew potential, deep-space survival loops, and heavy armor redundancy.
Meteor vs Anvil F8C Lightning
The legendary F8C Lightning represents a top-tier heavy fighter layout, whereas the Meteor offers a specialized, high-speed approach to burst damage loops:
| Ship Fleet Option | Primary Advantage | Tactical Profile |
|---|---|---|
| RSI Meteor | Massive bespoke primary gun scaling | Relies on high linear pass speed, heavy alpha punch, and distinct RSI aesthetics. |
| Anvil F8C Lightning | Volumetric hardpoint weapon saturated grouping | Classic multi-shield heavy brawler built for direct turning superiority. |
Meteor vs Anvil F7C-M Super Hornet Mk II
The F7C-M Super Hornet Mk II focuses on multi-crew capability, whereas the Meteor is a pure solo strike fighter:
Choose the Meteor if you fly exclusively alone. Choose the Super Hornet Mk II if you require medium fighter loops that support a co-pilot or turret gunner friend.
Fighter Arena Comparative Guide
| Fighter Profile | Primary Combat Focus | Compared with RSI Meteor |
|---|---|---|
| Vanguard Harbinger | Heavy Fighter-Bomber Strike | The Harbinger relies on slow torpedo drops; the Meteor strikes with high-velocity gun and missile patterns. |
| Aegis Sabre | Stealth Medium Insertion | The Sabre optimizes its radar cross-section signature; the Meteor emphasizes overt speed and front-loaded alpha firepower. |
| Ares Ion | Anti-Capital Laser Sniper | The Ares Ion focuses on a single huge gun to fight capital ships; the Meteor offers greater medium fighter versatility. |
| Ares Inferno | Anti-Capital Ballistic Gatling | The Inferno utilizes a fixed, high-capacity ballistic gatling; the Meteor operates as a more flexible medium strike fighter. |
Meteor Strengths and Limitations
| Strategic Strengths | Operational Limitations |
|---|---|
| Unparalleled forward firepower scaling for a single-seat medium hull structure. | Absolute zero cargo allowance, eliminating multi-role trade profitability. |
| Dual bespoke Size 5 primary weapon slots create high tactical burst windows. | Bespoke forward arrays demand strict aim tracking and optimal flight angles. |
| Quad supplemental Size 3 gun hardpoints add consistent weapon uptime. | Lacks the tight turning circle profiles of specialized light interceptors. |
| Heavy missile weapon grouping creates immediate pressure during first passes. | Missile reliance remains fully subject to countermeasure dispersion changes. |
| Blistering linear speed allows fast boom-and-zoom tactical resets. | Linear velocity curves do not replace close-quarters turn agility. |
| Fully functional walkable interior with bed, bathroom, and storage pods. | Internal living layout does not add utility for hauling or material processing loops. |
Who Should Buy the Meteor?
The RSI Meteor is customized for solo combat pilots who want an aggressive medium fighter with heavy forward weapons and high straight-line speed. It is ideal for dedicated bounty hunters, RSI style collectors, and pilots who enjoy running boom-and-zoom interception tactics without crew dependencies. It gives single combat operators a premium experience, packing substantial forward firepower and an internal habitation deck into a sleek modern hull. For those looking to control the tempo of space engagements through speed and front-loaded damage, the Meteor is a standout choice.
Explore Meteor CCU Upgrade Trees
Ready to transform your current hangar assets into a premier high-velocity RSI strike platform? Map your path today using our Star Citizen Meteor CCU Upgrades portal.
Meteor FAQ
Is the RSI Meteor worth buying in Star Citizen?
Yes, it is highly worth buying if you want a solo-operated medium fighter built for high-speed strike passes, featuring massive bespoke Size 5 weaponry and full interior living amenities. It is not recommended if you require cargo grids, trade utility, or multi-crew positions.
Is the RSI Meteor fully Flight Ready?
Yes, the Meteor is completely Flight Ready and fully deployable in live Star Citizen patches, with up-to-date tracking verified under active versions like Alpha 4.8.2.
Does the Meteor share internal components or tools with the Mantis?
The Meteor is built on the Mantis chassis family, sharing aesthetic and geometric design notes. However, it strips out the quantum snare hardware to dedicate its power grid entirely to weapons, missiles, and speed capabilities.
What are the primary weapon configuration styles for the Meteor?
The bespoke Size 5 primary hardpoints support either Leonids ballistic cannons for heavy kinetic shield penetration or Echion laser repeaters for high sustained energy pressure runs.
Is the Meteor suitable for close-range turn fights against light fighters?
While the Meteor commands high linear speed, it excels at boom-and-zoom tactics rather than tight, stationary turning matches. Good pilots use its speed to reset engagements instead of trying to out-turn light interceptors.
Does the interior include bed logout capabilities?
Yes. The integrated habitation space contains a dedicated single pilot bed, a full bathroom module, an onboard kitchenette assembly, armor storage racks, and weapon lockers for long-range solo operations.






