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Ø 20–30 Min. Lieferzeit
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Bestellung in Echtzeit verfolgen
Häufig gestellte Fragen
Wie lange dauert die Lieferung in der Regel?
Star Citizen Schiffe, CCUs, Paints und Items werden normalerweise innerhalb von 20–30 Minuten geliefert.
In seltenen Fällen kann die Lieferung bis zu 12 Stunden dauern – zum Beispiel bei hohem Bestellvolumen, RSI-Gifting-Limits, Account-Status-Problemen oder wenn eine manuelle Prüfung erforderlich ist.
Schiff-Lieferungen überschreiten in der Regel nicht 12 Stunden, außer es gibt besondere Gründe wie RSI-Systemlimits, Account-Einschränkungen oder eine notwendige Kundenverifizierung.
Ist meine Schiff-Bestellung abgesichert?
Ja. Sicherheit und Zuverlässigkeit stehen bei uns an erster Stelle.
Alle Schiffe, die du bei LTI Hangar kaufst, stammen aus unserem eigenen Bestand – ohne externe Verkäufer oder unbekannte Drittanbieter.
Jede Schiff-Bestellung wird mit klaren Liefernachweisen bearbeitet. So kann der Ablauf bei Support-Anfragen überprüft und nachvollzogen werden. Für berechtigte Probleme im Zusammenhang mit der Lieferung bieten wir außerdem einen 6-monatigen After-Sale-Schutz.
Diese Kombination aus eigenem Bestand, nachvollziehbarer Lieferung und After-Sale-Schutz bieten viele Drittanbieter-Marktplätze nicht in dieser Form. Genau deshalb wählen viele Kunden LTI Hangar für sicherere Star Citizen Schiff-Käufe.
Was bedeutet unser 6-monatiger After-Sale-Schutz?Warum bieten viele andere Marktplätze diesen Schutz nicht an?
In dem äußerst seltenen Fall, dass während der Lieferung oder innerhalb von bis zu 6 Monaten nach abgeschlossener Lieferung ein Problem mit einem Item auftritt, prüfen wir den Fall sorgfältig.
Wenn festgestellt wird, dass das Problem durch einen Fehler unsererseits verursacht wurde, bieten wir entweder einen Ersatz oder eine Rückerstattung an.
Damit wir den Fall korrekt prüfen können, kann es erforderlich sein, dass du uns relevante Nachweise zur Verfügung stellst, z. B. Screenshots aus deinem RSI Hangar, Bestelldetails und Einträge aus dem RSI Hangar Log.
Das RSI Hangar Log kann dabei helfen, den Status und die Historie eines Schiffs nachzuvollziehen – zum Beispiel, ob das Item geclaimt, getauscht, gemeltet, übertragen oder nach der Lieferung anderweitig verändert wurde.
Wir prüfen die von dir bereitgestellten Nachweise, um die Ursache des Problems zu bestimmen.
Dieses Maß an Schutz wird von vielen Drittanbieter-Marktplätzen nicht in dieser Form angeboten, da sie häufig mit externen Verkäufern oder gemischten Inventarquellen arbeiten.
Bei LTI Hangar stammen alle Schiffe aus unserem eigenen Bestand, und jede Bestellung verfügt über klare Liefernachweise. Dadurch können wir sichereren und zuverlässigeren Support bieten.
Kann ich nach dem Einlösen von Schiffen, CCUs, Paints oder Items eine Rückerstattung beantragen?
Sobald das RSI-Geschenk eingelöst wurde, sind das Schiff, die CCU, der Paint oder das Item an das empfangende RSI-Konto gebunden. Aufgrund der Einschränkungen des Star Citizen Gifting-Systems kann ein eingelöstes Schiff normalerweise nicht erneut verschenkt, zurückgegeben, rückgängig gemacht oder erneut geliefert werden.
Aus diesem Grund sind bereits eingelöste Items normalerweise nicht für eine Stornierung oder Rückerstattung berechtigt.
Eine Korrektur, ein Ersatz oder eine Rückerstattung kann nur angeboten werden, wenn wir bestätigen, dass das Problem durch uns verursacht wurde – zum Beispiel durch einen falsch gesendeten Artikel, einen Lieferfehler oder ein anderes nachweisbares Lieferproblem auf unserer Seite.
Bitte stelle vor dem Einlösen des RSI-Geschenks sicher, dass du im richtigen RSI-Konto angemeldet bist. Sobald das Geschenk auf dem falschen Konto eingelöst wurde, kann es normalerweise nicht auf ein anderes Konto übertragen werden.
Was passiert, wenn ein falsches Schiff, eine falsche CCU, ein falscher Paint oder ein falsches Item geliefert wurde?
Wenn wir bestätigen, dass aufgrund eines Fehlers unsererseits ein falsches Item geliefert wurde, prüfen wir den Fall und bieten – sofern zutreffend – eine Korrektur, einen Ersatz oder eine Rückerstattung an.
Bitte kontaktiere uns mit deiner Bestellnummer, der beim Checkout verwendeten E-Mail-Adresse und klaren Screenshots aus deinem RSI Hangar.
Warum sehe ich andere Schiffsnamen in meinem RSI Hangar?
Standalone CCU’d Ship
Ein Standalone CCU’d Ship ist ein vollständiges Ship oder Vehicle. Es ist kein Upgrade!
CCU’d bedeutet nur, dass dieses Ship erstellt wurde, indem ein kleineres Ship oder Vehicle auf das Ship upgegradet wurde, das du kaufst.
Bitte beachte außerdem: In der Gift-E-Mail wird möglicherweise nur das Base Ship angezeigt, das für das Upgrade verwendet wurde.
Keine Sorge – das tatsächliche Ship, das du in deinem Hangar siehst, ist das Ship, das du bestellt hast.
Zum Beispiel sieht ein CCU’d Polaris im Hangar auf der RSI-Website so aus:
SO FUNKTIONIERT ES
Schnell, einfach und sicher – erfahre, wie es funktioniert!
Drake Cutlass Steel Standalone Ship Gameplay Guide
The Drake Cutlass Steel is a medium dropship and troop-transport variant of the Cutlass series, built for Star Citizen players who want to carry an armed squad into combat while providing landing-zone fire support. It is not a cargo hauler, medical ship, bounty ship, or daily utility version of the Cutlass. The Steel is the version you choose when the mission is simple: bring people, bring guns, and get the squad into the fight.
Official RSI material describes the Cutlass Steel as a mix of dropship and gunship, with the traditional Cutlass interior stripped out to make room for 18 jump seats, personal weapon lockers, extra weapons, and clear troop-deployment utility. RSI’s Galactapedia also describes it as a combination gunship and dropship, with 18 jump seats, weapons lockers, door-mounted guns, and an aft turret controlled by the co-pilot.
The safest product-page positioning is simple:
The Cutlass Steel is the Drake dropship you choose when you want a rough, armed troop carrier — not cargo profit, medical support, or luxury transport.
Build Your Drake Dropship Fleet with the Cutlass Steel
The Cutlass Steel is one of Drake’s more aggressive troop-transport options. If you are looking to acquire this armed dropship, you can explore our available options in the Star Citizen Ships and Vehicles Collection.
Cutlass Steel Key Specifications
| Specification | Drake Cutlass Steel | Gameplay Meaning |
|---|---|---|
| Manufacturer | Drake Interplanetary | Rugged, practical, low-polish Drake design with a clear combat-utility identity. |
| Role | Dropship / Troop Transport | Built to move armed players into combat zones, not to haul cargo. |
| Status | Flight Ready / current gameplay reference | Current community data tracks the Cutlass Steel as Flight Ready from Alpha 3.16.0. |
| Crew | 1–3 current reference | Pilot, co-pilot / remote turret operator, and turret / support crew all add value. |
| Cargo Capacity | 0 SCU / no dedicated cargo-grid role | The Steel gives up the Cutlass Black’s cargo practicality for jump seats and fire-support layout. |
| Dimensions | 37.5m length / 26.5m width / 11.5m height | Medium Cutlass-size frame with a troop-transport interior. |
| Troop Seating | 18-seat troop-transport reference | The main reason to buy the Steel, but its value depends on actually carrying players for FPS, bunker, boarding, or org-event gameplay. |
| Door Guns | Door-mounted fire-support weapons reference | Useful for suppressing landing zones and adding dropship flavor, but they do not make the Steel a dedicated gunship. |
| Remote Turret | Added remote turret with 2× Size 2 guns current reference | Gives the co-pilot more combat value than a normal passenger seat. |
| Main Combat Package | 4 pilot S3 hardpoints, manned turret, missiles, door guns | More troop-support fire than a normal Cutlass, but still not a dedicated gunship. |
| Core Gameplay | Squad insertion, FPS support, bunker runs, ground combat deployment, pirate / militia transport | Best for players who actually want to move people into combat. |
Note: Star Citizen ship specifications, weapons, missiles, troop systems, door-gun behavior, and dropship gameplay may change between patches. Treat exact live values as gameplay-reference information rather than permanent final numbers.
What Makes the Cutlass Steel Valuable?
The Cutlass Steel is valuable because it gives the Cutlass frame a completely different purpose. The Cutlass Black is the flexible cargo and daily-use version. The Cutlass Red is the medical version. The Cutlass Blue is the bounty / security version. The Steel is the armed troop carrier.
Its main selling point is not cargo. It is the combination of 18 jump seats, door guns, extra fire support, and Drake-style practicality. RSI’s launch material specifically says the Steel strips the traditional Cutlass interior to make room for jump seats and personal weapon lockers, which makes the ship feel like a rough combat transport rather than a normal hauler.
A clean product-page sentence would be:
The Cutlass Steel is not the Cutlass you buy to make cargo money. It is the Cutlass you buy when you want to drop a squad and cover them with guns.
Dropship Gameplay Role
The Cutlass Steel’s main role is troop deployment. It is designed for players who want to carry armed passengers into ground combat, station assaults, bunker missions, or organization events.
In practical gameplay, the Cutlass Steel fits several roles:
| Gameplay Use | Why the Cutlass Steel Fits |
|---|---|
| Bunker and FPS missions | Carries a large group of players and weapons into the mission area. |
| Small organization assaults | 18 jump seats let a group move together instead of using multiple smaller ships. |
| Pirate / outlaw roleplay | Drake design and door guns fit raiding, boarding, and rough combat transport. |
| Militia / security response | Can move armed teams quickly into a contested zone. |
| Drop-zone fire support | Door guns and turrets help cover the squad during landing or extraction. |
| Budget dropship identity | Rougher and more accessible-feeling than larger dedicated military dropships. |
The Cutlass Steel should be described as an armed medium dropship, not a general-purpose Cutlass.
18 Jump Seats and Squad Transport
The Cutlass Steel’s clearest feature is its 18 jump seats. This is what separates it from the Cutlass Black. The Black carries cargo and vehicles more naturally. The Steel carries soldiers.
A simple gameplay loop looks like this:
- Load the squad.
- Approach the target area.
- Use guns and missiles to suppress the landing zone.
- Deploy passengers through the rear ramp or side doors.
- Hold nearby as fire support or extract the team after the objective.
A clean product-page sentence:
The Steel is at its best when the passengers matter. Without a squad to carry, the Cutlass Black is usually more useful.
That sentence helps avoid buyer confusion. A solo player can fly the Steel, but solo use misses the reason the ship exists.
Door Guns and Fire Support
The Cutlass Steel is heavily armed for a dropship. Current reference data describes it with 5 door-mounted Gatling guns, a manned turret, a remote turret, pilot weapons, and missile racks.
This creates a very Drake-style combat feel. The Steel is not elegant. It is a flying weapon platform for moving people into a fight.
A clean product-page sentence:
The Cutlass Steel is designed to make the landing zone uncomfortable for enemies before the squad steps out.
However, it should not be sold as a true gunship replacement. The door guns and turrets are useful for support, suppression, and style, but the Steel is still a medium dropship built from the Cutlass frame.
Cargo and Vehicle Expectations
This is the most important warning for buyers: the Cutlass Steel is not a cargo ship.
RSI’s Cutlass Steel Q&A says the ship has no dedicated cargo grid, so full SCU crates cannot be loaded or secured. The same Q&A also says no vehicles are officially supported because the door guns and jump seats block most entranceways.
A safe product-page sentence:
The Cutlass Steel carries troops, not cargo. Buyers who want cargo, vehicles, or daily utility should choose the Cutlass Black instead.
This is especially important because many players know the Cutlass Black as a flexible starter-plus ship. The Steel is not that ship. It gives up practical cargo use for troop seating and weapons.
Crew and Passenger Roles
The Steel works best when the pilot, crew, and passengers all understand their jobs.
| Role | Purpose |
|---|---|
| Pilot | Controls approach, landing, extraction timing, and ship positioning. |
| Co-Pilot / Remote Turret Operator | Uses the rear remote turret and helps with situational awareness. |
| Manned Turret Gunner | Adds ship-to-ship and landing-zone fire support. |
| Door Gun Operators | Suppress ground targets and protect the squad during deployment. |
| Squad Leader | Coordinates passengers, drop timing, and objective movement. |
| Assault Team | Uses the jump seats, weapon lockers, and drop points to enter combat quickly. |
A practical Cutlass Steel mission should feel like a rough Drake squad transport, not a normal Cutlass Black run with extra seats. The pilot needs to choose a landing approach, keep the ship alive long enough for passengers to deploy, and know when to leave the landing zone instead of hovering too long. Door gun operators can help suppress nearby threats, but their value depends on angle, range, and whether the ship is positioned for them to see the fight. The passengers are the payload: if the group is not clearing a bunker, boarding a target, defending an outpost, or joining an org event, the Steel loses much of its purpose. In real use, the Cutlass Steel rewards squad coordination and drop timing more than solo efficiency.
A clean product-page sentence:
The Cutlass Steel feels best when it is used like a team ship, not when it is treated like a solo Cutlass Black replacement.
Cutlass Steel vs Cutlass Black
This is the most important comparison for most buyers.
| Ship | Best For | Main Difference |
|---|---|---|
| Cutlass Steel | Troop transport and fire support | 18 jump seats, door guns, extra combat-support layout, 0 SCU cargo. |
| Cutlass Black | Cargo, vehicles, daily utility, flexible missions | More practical for solo players and general gameplay. |
The clean buyer explanation:
Choose the Cutlass Black if you want utility. Choose the Cutlass Steel if you want to carry a squad into combat.
This one sentence should appear clearly in product copy because many customers will compare the two immediately.
Cutlass Steel vs Cutlass Blue and Cutlass Red
The Cutlass family is easier to explain by role:
| Variant | Best For | Main Difference |
|---|---|---|
| Cutlass Steel | Armed troop transport | Dropship layout with 18 jump seats and extra guns. |
| Cutlass Black | General utility and cargo | Best all-round Cutlass for everyday use. |
| Cutlass Blue | Bounty / security identity | Focused around interdiction and holding cells. |
| Cutlass Red | Medical rescue | Converts the cargo hold into a medical facility with medbeds. |
A clean product-page sentence:
The Steel is the combat transport Cutlass, not the cargo, bounty, or medical Cutlass.
Cutlass Steel vs Valkyrie
The Valkyrie is the heavier and more dedicated dropship. The Cutlass Steel is the rougher Drake medium option.
| Ship | Best For | Main Difference |
|---|---|---|
| Cutlass Steel | Medium troop transport and rough fire support | Smaller, cheaper-feeling, Drake-style, and easier to understand. |
| Anvil Valkyrie | Larger dedicated military dropship | Bigger troop deployment role and better vehicle deployment identity. |
RSI’s Whitley’s Guide notes that the Valkyrie is praised for deploying an armored vehicle, which is a major difference from the Cutlass Steel because the Steel does not officially support vehicles.
The clean buyer explanation:
Choose the Cutlass Steel for a rough medium dropship. Choose the Valkyrie for a larger, more dedicated military dropship with vehicle-deployment value.
Cutlass Steel vs Prowler
The Prowler is a stealthy alien dropship. The Cutlass Steel is a loud Drake gun truck.
| Ship | Best For | Main Difference |
|---|---|---|
| Cutlass Steel | Loud troop insertion and fire support | More straightforward, rough, and gun-heavy. |
| Esperia Prowler | Stealth deployment and specialized troop insertion | More alien, stealth-focused, and premium-feeling. |
RSI’s Prowler Q&A describes the Prowler as a specialized combat personnel carrier, and it also notes that the ship is not a cargo ship because troop deployment is its first design priority.
A simple product-page sentence:
Choose the Cutlass Steel if you want Drake fire support. Choose the Prowler if you want stealthy Tevarin-style insertion.
Cutlass Steel vs Vanguard Hoplite
The Hoplite is a compact Aegis squad insertion ship. The Cutlass Steel carries more passengers, but the Hoplite has clearer military heavy-fighter DNA.
| Ship | Best For | Main Difference |
|---|---|---|
| Cutlass Steel | Larger squad count in a rough Drake package | 18 jump seats and clear door-gun identity. |
| Vanguard Hoplite | Small elite-team insertion | More compact, more military, and more Vanguard-based. |
A clean product-page sentence:
Choose the Cutlass Steel if you want more seats. Choose the Hoplite if you want a smaller elite-team dropship with Aegis combat-platform identity.
Solo Gameplay Expectations
The Cutlass Steel can be flown solo, but it is not a good solo-value ship compared with the Cutlass Black. A solo pilot gets a Drake ship with guns, but loses the main value of the 18 jump seats, door guns, and team transport layout.
A good customer-facing sentence:
Solo pilots should only buy the Steel if they specifically want the dropship fantasy; otherwise, the Cutlass Black is usually the smarter Cutlass.
This is the honest recommendation. The Steel is fun and distinctive, but its best value appears when multiple players are on board.
Combat and Defense Expectations
The Cutlass Steel has many weapons, but it should not be oversold as a true heavy gunship. RSI’s launch material calls it a dropship and gunship hybrid with heavy fire support, while community reference data tracks it as a medium dropship with useful offensive tools.
The Steel can bring a lot of guns to a landing zone, but it is still a Cutlass-based dropship, not a Redeemer, Hammerhead, or dedicated gunship.
Its best combat use is supporting passengers, not fighting alone against dedicated combat ships.
Explore Cutlass Steel Upgrade Paths
If you prefer to build toward the Cutlass Steel from an existing ship, you can view our Star Citizen Cutlass Steel CCU Upgrades and plan a more flexible Drake dropship, troop-transport, or combat-support upgrade path over time.
Cutlass Steel vs Other Star Citizen Dropships
| Ship Fleet Option | Primary Core Role | Compared with Cutlass Steel |
|---|---|---|
| Cutlass Black | Cargo / Daily Utility | Much more useful for solo cargo and vehicles. Steel is for troop transport. |
| Cutlass Blue | Bounty / Security | Blue has capture/security identity. Steel has squad-transport identity. |
| Cutlass Red | Medical Rescue | Red supports medical gameplay. Steel supports troop deployment. |
| Vanguard Hoplite | Compact Squad Dropship | Hoplite carries fewer troops but has clearer Aegis military platform identity. |
| Esperia Prowler | Stealth Dropship | Prowler is stealthier and more specialized. Steel is louder and more Drake. |
| Anvil Valkyrie | Heavy Dropship | Valkyrie is larger and better for larger dropship operations. Steel is rougher and smaller. |
| Starlancer TAC | Tactical Support Ship | TAC offers broader support features. Steel is simpler and troop-focused. |
| Redeemer | Gunship | Redeemer is better for turret combat. Steel is better for carrying soldiers. |
Cutlass Steel vs Cutlass Black
The Cutlass Black is better for players who want cargo, vehicles, box missions, and everyday utility. The Cutlass Steel is better for players who want 18 jump seats, door guns, and a troop-transport layout for FPS groups or org events. Choose the Cutlass Black for practical solo utility. Choose the Cutlass Steel for squad transport and landing-zone fire support.
Cutlass Steel vs Valkyrie
The Valkyrie is better for players who want a larger dedicated military dropship with more serious troop-deployment and vehicle-support identity. The Cutlass Steel is better for players who want a rougher medium Drake dropship with more accessible troop-transport flavor. Choose the Valkyrie for larger dropship operations. Choose the Cutlass Steel for Drake-style squad transport.
Cutlass Steel vs Prowler
The Prowler is better for players who want stealthier alien troop insertion and a more specialized Tevarin dropship identity. The Cutlass Steel is better for players who want louder, rougher, more direct Drake fire support with 18 jump seats. Choose the Prowler for stealth deployment. Choose the Cutlass Steel for visible armed troop transport.
Cutlass Steel vs Vanguard Hoplite
The Vanguard Hoplite is better for players who want a smaller Aegis strike-team dropship with Vanguard combat-platform identity. The Cutlass Steel is better for players who want more seats, more Drake flavor, and a rougher group-transport layout. Choose the Hoplite for compact elite-team insertion. Choose the Cutlass Steel for larger squad count in a medium Drake frame.
Cutlass Steel Strengths and Limitations
| Strategic Strengths | Operational Limitations |
|---|---|
| 18 jump seats make it one of Drake’s clearer troop-transport ships. | 0 SCU cargo and no dedicated cargo grid. |
| Door guns create a clear landing-zone fire-support identity. | Door guns and jump seats block vehicle and cargo practicality. |
| Rough Drake style fits pirates, militia, and combat transport roleplay. | Not polished, luxurious, or comfortable like premium military ships. |
| Can carry a large player squad in a medium frame. | Full value depends on actually having passengers. |
| More armed and dropship-focused than the Cutlass Black. | Much less useful for everyday solo gameplay than the Cutlass Black. |
| Useful for FPS events, bunkers, boarding, and org assaults. | Not stealthy like the Prowler and not heavy-duty like the Valkyrie. |
| Clear visual and gameplay identity within the Cutlass family. | Not a true dedicated gunship despite the weapon count. |
Who Should Buy the Cutlass Steel?
The Cutlass Steel is best for players who want a Drake troop transport and regularly play with a group. It is especially suitable for FPS teams, pirate groups, militia roleplay, bunker crews, boarding teams, org events, and players who want a rough, armed, medium dropship.
It is also a good choice for buyers who already understand the Cutlass Black and want a more combat-transport-focused variant. The Steel does not replace the Black for normal gameplay. It replaces cargo flexibility with passengers and guns.
Solo players should be careful. If you need cargo, vehicles, delivery missions, or daily utility, choose the Cutlass Black. If you want medical rescue, choose the Cutlass Red. If you want bounty utility, choose the Cutlass Blue. If you want a rough troop bus with Drake fire support, the Cutlass Steel is the right Cutlass.
Cutlass Steel FAQ
Is the Cutlass Steel worth buying in Star Citizen?
The Cutlass Steel is worth buying if you want a medium Drake dropship with 18 jump seats, door guns, and rough combat-transport identity. It is not ideal if you mostly fly solo or need cargo, vehicle transport, or daily utility.
Is the Cutlass Steel Flight Ready?
Yes. Current community data tracks the Cutlass Steel as Flight Ready from Alpha 3.16.0, with live reference data under Alpha 4.8.2.
What is the main role of the Cutlass Steel?
The Cutlass Steel’s main role is troop transport and dropship gameplay. RSI describes it as a dropship / gunship hybrid, while Galactapedia describes it as a combination gunship and dropship with 18 jump seats and weapons lockers.
How many jump seats does the Cutlass Steel have?
The Cutlass Steel has 18 jump seats, which is its main difference from the Cutlass Black.
Does the Cutlass Steel have cargo?
No. The Cutlass Steel has 0 SCU cargo in current reference data, and RSI’s Q&A says it has no dedicated cargo grid for securing full SCU crates.
Can the Cutlass Steel carry vehicles?
No vehicles are officially supported. RSI’s Q&A says the additional door guns and jump seats block most entranceways, so buyers should not treat the Steel as a vehicle transport ship.
Is the Cutlass Steel better than the Cutlass Black?
Only for troop transport. The Cutlass Steel is better if you want jump seats, door guns, and dropship gameplay. The Cutlass Black is better for cargo, vehicles, daily utility, and most solo gameplay.
Should I choose the Cutlass Steel or Cutlass Black?
Choose the Cutlass Black if you want cargo space, vehicle flexibility, box missions, daily utility, and better solo value. Choose the Cutlass Steel if you want 18 jump seats, door guns, squad transport, FPS support, and a rough Drake dropship identity. The Cutlass Black is the better everyday Cutlass, while the Cutlass Steel is the better troop-transport Cutlass.
Is the Cutlass Steel good for solo players?
It is usable solo, but not ideal. A solo pilot cannot get full value from 18 jump seats and door guns. Solo players usually get better practical value from the Cutlass Black.
Is the Cutlass Steel good for FPS missions?
Yes. The Steel is a useful FPS group ship because it can carry many armed passengers and support the landing zone with door guns and turrets.
Is the Cutlass Steel a gunship?
It has gunship elements, but it should not be sold as a dedicated gunship. It is best described as an armed dropship or dropship / gunship hybrid.
How many guns does the Cutlass Steel have?
RSI’s launch material describes the Cutlass Steel as having 13 guns. Current reference data breaks this identity down through pilot weapons, a manned turret, a remote turret, and 5 door-mounted Gatling guns.
Does the Cutlass Steel have missiles?
Yes. Current reference data lists missile racks carrying eight Size 3 missiles and eight Size 2 missiles, giving the Steel additional pressure beyond its guns.
Is the Cutlass Steel better than the Valkyrie?
The Cutlass Steel is smaller, rougher, and more Drake-flavored. The Valkyrie is the better larger dedicated dropship, especially when vehicle deployment matters. RSI’s Valkyrie material highlights armored vehicle deployment as one of its advantages.
Is the Cutlass Steel better than the Prowler?
The Steel is better if you want loud Drake fire support and more straightforward troop transport. The Prowler is better if you want stealthy Tevarin-style deployment and a more specialized alien dropship feel.
Is the Cutlass Steel better than the Vanguard Hoplite?
The Steel is better if you want more seats. The Hoplite is better if you want a smaller, more military Aegis dropship with Vanguard combat-platform identity.
Is the Cutlass Steel good for cargo trading?
No. It has no dedicated cargo grid and should not be purchased for cargo trading. Choose the Cutlass Black, Freelancer MAX, Taurus, C1, or Starlancer MAX if cargo is the priority.
Does the Cutlass Steel have beds?
Current reference data describes the Steel’s crew area as including a pair of beds, a small kitchenette, storage lockers, and gun racks. This adds some crew comfort, but it does not make the Steel a cargo or long-range utility ship.
Does the Cutlass Steel have good long-term value?
Yes, the Cutlass Steel has useful long-term value for players who want a Drake dropship, FPS group transport, and rough combat-deployment gameplay. Its limitation is clear: it gives up Cutlass Black utility for troop seats and weapons, so it is most valuable when your gameplay actually involves carrying a squad.



